Stellaris

Stellaris

UI Overhaul Dynamic - Ascension Slots
Showing 21-30 of 39 entries
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Update: 23 Jun, 2022 @ 5:18pm

  • Restricted event to game host if running multiplayer.
  • Event should now pop up when loading a singleplayer game that previously didn't experience the event.

Update: 12 May, 2022 @ 9:16am

  • Updated to 3.4 'Cepheus'

Update: 26 Feb, 2022 @ 7:51pm

  • Updated to 3.3 'Libra'

Update: 23 Nov, 2021 @ 12:06pm

  • Updated to 3.2 'Herbert'

Update: 3 Oct, 2021 @ 8:31am

  • Fixed technology icons.
  • Fixed loss of ascension slots when using this on a save game started prior to the technology update.
  • Reduced AI weight.

Update: 2 Oct, 2021 @ 11:32pm

  • Update thumbnail.

Update: 2 Oct, 2021 @ 11:13pm

  • Increased max ascension slot limit to 100.
  • Modified the repeatable technology start up event to give the player/host some alternatives to the amount of times the technology would repeat.
  • The fallback technology is now 52 slots.

Update: 21 Sep, 2021 @ 8:29pm

  • Prevented the technology to disappear on already running games.

Update: 21 Sep, 2021 @ 8:18pm

  • Add a on-start event for giving the player the decision of using the repeatable technology.

Update: 14 Sep, 2021 @ 8:26am

  • Updated to 3.1 'Lem'