Rivals of Aether

Rivals of Aether

Paddler
Viser 141–150 av 171 bidrag
< 1 ... 13  14  15  16  17  18 >
Oppdatering: 30. mars 2020 @ 9.18

v2.4
-made lingering hitbox on neutral special not linger
-fixed a bug with failed down special having the incorrect hurtbox

Oppdatering: 26. mars 2020 @ 16.19

v2.3
-fixed a couple bugs relating to attack_update.gml stuff being in update.gml (they were just visual)
-changed down strong hit VFX
-changed up strong hit VFX
-changed down special hit VFX
-added hitpause scaling to down special

Oppdatering: 6. mars 2020 @ 14.10

v2.2
swallowed = 0

Oppdatering: 6. mars 2020 @ 13.00

v2.1
-fixed a bug with the rune that increases your weight to be normal
-added two new alts: gameboy (early access) and remix 8 fever
-added muno's alt number/name css thing
-lowered roll speed (11 -> 9)
-added otto bobblehead support

Oppdatering: 5. mars 2020 @ 14.03

v2.0
-increases weight from 1.2 to 1.15
-lowered jump height and double jump height (13 -> 12), (13 -> 11)
-lowered gravity (.6 -> .55)
-lowered air speed (7 -> 6)
-increased airdodge speed (8 -> 9)

-increased dash attack endlag (19 -> 21)
-increased neutral air startup (4 -> 7)
-increased back air startup (4 -> 6)
-increased down tilt startup (7 -> 12)
-increased down tilt endlag (8 -> 16) (?)
-increased neutral special endlag (probably around 14 -> 28)
-increased neutral special startup (25 -> 30)
-increased up tilt endlag (3 -> 9)
-decreased up air base knockback (8 -> 7)
-increased neutral air landing lag (9 -> 12)
-added whifflag to forward special
-increased forward special endlag (10 -> 20)
-fixed forward special's endlag window (made the sword turn grey like it was supposed to, added a slo-mo effect when the hitbox expires)
-made forward special endlag freeze your vertical speed

-decreased back air endlag a little bit
-increased base knockback on unboosted neutral special (3 -> 6)
-changed forward strong forward hitbox knockback angle (45 -> 361)
-increased base knockback on up strong (10 -> 11)
-increased knockback scaling on up strong (.9 -> .97)
-increased knockback scaling on down strong (.8 -> .9)

-made timing on neutral special stricter

Oppdatering: 28. feb. 2020 @ 18.32

v2.0

-re-shaded taunt
-re-shaded parry
-improved back air animation
-improved dash attack animation

-increased freefall landing lag time to 8
-fastfall speed: 15 -> 14
-gravity speed: .65 -> .6
-jump speed: 14 -> 13
-double jump speed: 15 -> 13
-shorthop speed: 8 -> 7

-up special upward speed reduced to accompany new gravity
-forward strong sourspots given hitpause scaling + more base hitpause

-dash attack endlag increased: 16 -> 19

-down special initial hit knockback/knockback scaling increased

-added taunt easter egg (other player has to taunt on the sound cue)

Oppdatering: 25. feb. 2020 @ 14.46

v1.21
-back air endlag decreased slightly

Oppdatering: 24. feb. 2020 @ 17.00

v1.20
-lowered hitstun gravity to .45

Oppdatering: 21. feb. 2020 @ 16.35

v1.19
-increased back air endlag a little
-increased neutral air landing lag (6 -> 8)
-increased back air landing lag (4 -> 8)
-increased forward air landing lag (7 -> 8)
-increased up air landing lag (4 -> 7)
-decreased forward air sweetspot knockback
-replaced lightning effect on forward air sweetspot
-increased up air startup a little
-added whifflag to down strong
+increased forward strong knockback (8 -> 10)
+increased down strong knockback (10 -> 11)

Oppdatering: 8. feb. 2020 @ 14.39

v1.18
-fixed a bug causing abyss rune support to not work