Sid Meier's Civilization VI

Sid Meier's Civilization VI

Climate Balance - Complete Pack
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Aggiornamento: 2 ago 2024, 17:50
da JNR

Severe Weather: Added support for new Swamp feature.

Aggiornamento: 22 feb 2024, 3:03
da JNR

Compatibility Support:
- Added preliminary compatibility for yet unreleased Savannah mod

Aggiornamento: 11 nov 2023, 21:42
da JNR

Fixed Carbon Recapture project upgrade from Global Warming Mitigation civic.

Aggiornamento: 30 mar 2021, 3:05

added missing text on climate screen

Aggiornamento: 5 lug 2020, 16:27

Aggiornamento: 3 lug 2020, 13:45

- changed flooding level to 65% of all coastal lowland tiles to have it as high as possible while also ensuring compatiblity with all map types.
- Support for Jungle Fires and Forest Fires added.
- Minor balance adjustments.
- rebranded series as "Climate Balance": mods now found under "CB - " in the mod menu and are color coded.
- adjusted mod name in workshop, on thumbnail, and ingame to match each other.

Aggiornamento: 16 feb 2020, 9:15

reduced coastal flooding to 66% for compatibility with primordial map script.

Aggiornamento: 20 set 2019, 13:24

Aggiornamento: 20 set 2019, 12:17

Aggiornamento: 19 mar 2019, 18:22