Total War: WARHAMMER II

Total War: WARHAMMER II

Public Order: Expanded
Affichage des entrées 1-10 sur 29
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Mis à jour le : 23 aout 2021 à 19h05

Fixed Mod Configuration Tool settings not working.

Mis à jour le : 16 juil. 2021 à 18h19

Updated for the new patch!

Mis à jour le : 16 juil. 2021 à 18h17

Mis à jour le : 12 avr. 2021 à 19h36

-Fix for issue with Norscan human confederations not functioning
-Fix for hidden war declaration events (on-going fix for edge cases)

Mis à jour le : 4 avr. 2021 à 18h55

-Fix for rare bug in which re-emerging armies incorrectly spawned multiple times
-Fix for a few issues surrounding war declarations with the scripted armies

Mis à jour le : 20 mars 2021 à 17h54

-Updated for Rakarth patch!
-Excluded names overwritten by Mixu and Lost from being used for rebels.
-Fixed a couple more null reference issues.
-Fixed past rebellion tracking not working.

Mis à jour le : 27 janv. 2021 à 18h53

-Fix for missing icon

Mis à jour le : 6 janv. 2021 à 18h00

-More army pool tweaks.
-Added functionality to cleanup military forces without an id.
-Added workaround so CBF doesn't remove norscan confederation listener changes.
-Fixed a crash when attempting to spawn a rebellion on an abandoned region.
-Fixed patcher not adding in data for supported unit mods

Mis à jour le : 6 déc. 2020 à 18h09

-Fixed Norscan qb faction not having access to a general
-Army archetypes can now be filtered by their weighting. This will restrict certain 'special' rebel armies until turn 40 (eg the DoomBull army).
-Added support for ER Beastmen's Bray Shamans in Beastmen rebellions
-Removed support for Mixu's Spellweavers(added support for vanilla Spellweavers)
-Added Moulder units to Moulder themed armies
-Fixed a handful of null reference errors
-Added support to dynamically patch in units mods
-Includes supports for Chaos Robies Ghorgon, Preyton, Spear Chukka and Balint's Daemons
-Chaos/Norsca/Beastmen will now be forced be forced into war with the rebel factions

Mis à jour le : 19 sept. 2020 à 18h42

-Fixed MCT settings not be used correctly
-Tweaked lizardmen unit weightings and army weightings
-Lowered rebel lord bonus experience levels