Garry's Mod

Garry's Mod

TARDIS (Legacy)
目前顯示第 31-40 項,共 61 項
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更新:2013 年 8 月 29 日 @ 下午 12:03

Finished simple long-flight. To use the new longflight, turn it on in the admin options section of tardis menu. Then dematerialise normally, but instead of reappearing straight away at the new location it will simply disappear entirely. If you're in third person view, click to initiate materialisation. If you're in the interior, pull the throttle to initiate materialisation. If you're somehow outside the tardis completely and you have a linked sonic screwdriver, press R to initiate materialisation. At this time advanced mode does not affect long flight, but it will in future. Other changes: Green light stays on in the interior even when powered off. Pressing other things during advanced start sequence no longer break it. Added warning message when trying to use the isomorphic security system in singleplayer. Added flight sounds when in the vortex using long flight. Typewriter now requires space-time lever to be pulled before demat in simple mode. Changing advanced mode now no longer requires the box to be respawned.

更新:2013 年 8 月 16 日 @ 下午 10:38

Teleport onto walls/ceilings. Managed to get HitNormal working so you can now teleport onto walls or even ceilings with the sonic or by clicking in flightmode, as per usual, I'd recommend using the physbrake though during demat. Turning the power back on now restores certain states, such as flightmode, lock and physlock. The power is by default on for those who cannot get to the interior to turn it on.

更新:2013 年 8 月 16 日 @ 上午 11:40

Added power switch. Moved flightmode to one of the unused lever things. Added 'control sounds' which work on the pull levers and the main throttle, can be turned off in options. Updated E2 and E2 functions to add isomorphic and power toggles.Various Changes. Powerdown sound now plays with power lever and powerup sound plays for cancelling self-repair. Order of advanced mode modified so space-time throttle is last. Added physical damage (admin only) option. Removed repair sounds option and merged it with power sounds.

更新:2013 年 8 月 14 日 @ 下午 5:48

Added isomorphic security system. Also bug fixes.

更新:2013 年 8 月 13 日 @ 下午 5:07

A variety of nice changes. Added 'flightmode lever'. Fixed vON integration. Fixed errors with typewriter GUI. Added physical brake (locking-down mechanism) which will suspend the tardis in physical space, and cannot be moved by anything except the physgun (intentional) while active. Moved repair lever to the white set of levers elsewhere on the console. The panel and st johns ambulance logo now shine in the dark. Added advanced mode support for programmable flight using the typewriter. Added help menu for advanced flight mode. Renamed black sticks to phase controller and gave them associated function. Renamed big lever to Fast-Return Protocol. Added more E2 functions and updated the included E2 to accommodate this.

更新:2013 年 8 月 12 日 @ 下午 11:18

Bug fixes, added E2 function TardisInterior:tardisGet(). Added lock. Added partially working throttle. Added 'sky camera'. … Press E on the monitor on the interior to activate. Left click sets coordinates to be gone to with the throttle also in the interior, right click zooms and slows down camera movement for more precise locating. The bad throttle is going to be fixed in the next update, I think. Fixed multiplayer bugs with sky camera. Fixed diagonal movement lag in MP. Added sky camera rotation with arrow keys - TARDIS will point towards the upper crosshair. Improved throttle greatly, I also laid down the virtual foundations for a new entity system for the TARDIS itself, where buttons do stuff and whatnot, at this time, the only entity on the system is the throttle, but this will increase over time. Removed unneeded code. Small improvements. Added rotation - Hold alt to initiate rotation with A and D keys, works in both flightmode and skycamera mode. Also small bug fix. Added self-repair lever. Also added atom accelerator which spins during flight/teleporting and can change direction by pressing E on it. Monitor also moved to new entity system. Self-repair lever requires everyone to leave the tardis before it activates, and no-one can go back in while it's repairing, the light on the top will flash, there will be a noise emitted, and a message will appear in chat to occupants who were in the tardis at time of lever activation. It can also be deactivated before everyone leaves the tardis to cancel self-repairs. Improved interior spawning - I added an option in the menu, if the interior doesn't work on the map you're on toggle it and it should. If it doesn't work either way then the map is incompatible I'm afraid. Also lots of various fixes and stuff. Fixes and stuff - You can no longer exit/enter TARDIS while it's teleporting. Added wibbly lever, also adjusted position of space time throttle. Bug fixes … Also compatibility fix for Horizon (spacebuild-like gamemode). Added advanced flight mode … Also more interactive components: Directional pointer, handbreak, helmic regulator and keyboard. To disable advanced flight mode simply turn it off in the options. Added programmable flight mode. Also wibbly lever now controls door lock, all the pully stick things around the console are now animated, but most do not have a function apart from the one that is the time-rotor handbrake. There's now a big lever that acts as a fast return protocol to wherever the tardis last departed from. The programmable flight mode has a sweet GUI to go with it, and it saves data to the client, meaning you can permanently save positions and load them up, individually for each map whenever you like. Advanced mode is not yet available for programmable flight mode, so it will work the same as it does in simple mode (advanced mode unchecked in options), by just pressing the dematerialise button in the GUI.

更新:2013 年 7 月 30 日 @ 下午 9:58

Time rotor anim moved to clientside, making it silky smooth.

更新:2013 年 7 月 30 日 @ 下午 8:44

New interior, alt-e to go straight to flightmode, bug fixes … This update includes a brand new custom-ported interior, which is still W.I.P but good enough to replace the other one, alt-e is useful for maps where the interior is inaccessible for whatever reason, or just for lazy people who want to goto flightmode straight away. bug fixes include ACF damaging the interior, improving precision on interior positioning and more. The TARDIS will now force anyone who happens to be standing in its way during teleport into the tardis. Players can now enter their own tardis while inside itself without it breaking massively. New exterior model … This exterior model was ripped from the eternity clock as well as the interior. Fixed decal crash. Added idle sounds for the interior. Added model detail pop-up check for interior as it requires a 'high' model detail. Optimisations. Fixed toolgun in tardis/wiremod support. Improved interior model again. Dynamic lights, chairs now sittable, door sounds … Also bug fixes, flight sound no longer interferes with materialisation sounds, an experimental time rotor model added, to be removed and replaced in a later update though - was just a test. Interior model updated, fixed the back of the chairs having the same texture as the front. Idle sounds now terminate when tardis is dead, dynamic light turns red when cloister bell activates, added internal ways to reverse tardis explosion, allowing capability for repairs in the future, added an ENT:AddHP function that compliments this, also ENT:UnExplode - a very inventive name. (Probably) Fixed not ejecting on removal properly (in multiplayer). TARDIS exterior windows now light up in dark. Fixed remover tool. Fixed door sounds playing while cloaked on the exterior. Added moving time rotor.

更新:2013 年 7 月 20 日 @ 下午 8:29

Players must now press E on the console to go into third-person. Players also start inside the console room rather than in third person. Pressing E in third person will now take you back to the console room instead of alt. The health bar will go red if health is under or equal to 20% and a cloister bell will sound inside the console room. Physics collisions are now partially reflected inside the console room with a small screen shake when the TARDIS hits something.

更新:2013 年 7 月 15 日 @ 上午 11:07

Added E2 functions, bug fixes, small improvements.