Garry's Mod

Garry's Mod

TARDIS (Legacy)
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更新于:2015 年 1 月 17 日 下午 4:30

Fixed von not sending to clients

更新于:2015 年 1 月 17 日 下午 3:52

Localised vON[github.com]

As per request of @vercas[github.com]

更新于:2014 年 2 月 24 日 上午 11:37

Added 4 new songs to Gramophone: "My Husband's Home", "Doomsday", "The Dark and Endless Dalek Night" and "The Greatest Story Never Told". Fixed fire/smoke while in the vortex. Exploding while in the vortex will cause the TARDIS to automatically land. Shooting the interior in the vortex will damage it again. Fixed the visual/audial effects when 'long reappearing' while exploded. Fixed the flashlight being able to reveal a TARDIS in the vortex. Attempted to fix partial see-through problem on materialisation completion. Fixed E2 prop protection up a bit. Added E2 function Entity:tardisFastDemat. Updated official E2. Ammo is now restored when exiting third person view or the skycam. Added experimental animation to exterior, but it is not usable yet. Added color control for exterior light, applies on respawn. Modified interior color controls to display your scheme to every player, changes now only apply on respawn.

更新于:2014 年 1 月 15 日 下午 2:52

Added 8 new songs to the Gramophone. Added Entity:tardisPilot E2 function. Updated official E2 to include !pilot command. Removed the "temporary" rectangle behind of the exterior front door and actually modified the mesh slightly to fix it permanently, this should make teleporting look a bit better. Changed DematHADS to DematFast to be more general, as the demat circuit now uses it and no longer requires longflight to be on. Exterior colour change on explosion is not quite as dramatic anymore. Physlock will no longer function in vortex, preventing falling through the map (sorry if you liked to fly around with no collision, maybe something similar will return some day).

更新于:2013 年 12 月 23 日 下午 9:03

Thanks to Benjamoose, we now have an array of new textures available for the TARDIS. There are now selectable skins in the options, including 2005 Skin, 2010 Skin and the War Doctor Skin. There is also a toggleable 'snow' option to show our festiveness. The interior of the TARDIS has also had a bit of a revamp, with the curved walls receiving entirely new textures. Fixed the new entity door not letting people out when isomorphic controls were enabled. Improved HADS detection and damage screenshake. The exterior will no longer take damage while in the vortex. Implemented new system for more easily and more flexibly changing the teleport speed and sound. If the TARDIS has exploded, the teleport speed will now match the increased pitch (and therefore speed) of the sound. Moved the spawnmenu options to a seperate file for convenience. Ragdolls now teleport as expected. Calls to TARDIS E2 functions are now covered by prop protection rules wherever necessary. Updated Official TARDIS E2 to reflect new FastReturn function. Added a sound for when phase is enabled. Improved SetGlobalSkin to auto add or remove the lit sign or sticker.

更新于:2013 年 12 月 11 日 下午 5:15

The Hostile Action Displacement System (HADS) has been properly implemented now. Taking up one of the two remaining 'unused levers', the HADS will automatically (and quickly) dematerialise the box and put it into longflight if it comes under danger (damage/water). To help bring it back if you wern't inside of the box at the time, the sonic can now set the remat location for longflight and an E2 function (entity:tardisSetDestination) was also added to do the same. E2 functions were also created to toggle HADS/check if it's on (entity:tardisHADS/entity:tardisIsHADS respectively), as well as a function to check if it's in the vortex (entity:tardisInVortex()). A new dematerialisation type called 'quickdemat' internally will dematerialise the TARDIS 1.75 times faster than usual - and is currently only used for HADS. Added several new songs to the Gramophone. Changed the interior door to a physical entity, allowing for future improvements and stuff. The exterior flight sound (from a viewpoint other than tardis third person) now includes a higher pitch for going faster as well as doppler effect. Fixed the music not playing properly when using the skycamera.

更新于:2013 年 11 月 25 日 下午 12:42

This update aims to fix issues that arised in the 50th Anniversary
update. Fixed 'halo's that appear on the console parts, also added an option to disable halos completely (for a possible framerate boost). Added ability to hear interior music while viewing in third person, on by default but can be turned off in options (Flightmode music). Added Abigail's Song to the Gramophone. Added a button to the gramophone GUI which allows the player to select any music from a website, as long as it's in one of the required formats (MP3, MP2, MP1, OGG, WAV, AIFF). Changed the gramophone error message to be a bit more informative. Added an option to disable the scanner for a framerate boost. Fixed a bug where setting a destination after dematerialising in long flight while exploded would result in rematerialising in the set location rather than a random one. Fixed the fire and smoke being visible after dematerialising.

更新于:2013 年 11 月 23 日 上午 10:50

Removed leftover debug message from function ENT:SetTrackingEnt. Added the Gramophone: This will allow you to stream music from my very own web server from Doctor Who to everyone who is in the interior. Music currently included is composed of the main themes, all doctors themes, and all companion themes (2005-present). To activate the Gramophone simply press E on it and a GUI will appear. Music can be lowered in volume or turned off entirely from the new slider and tickbox in the options. Fixed the light not always flashing when repairs are completed. The volume of looping sounds (interior idle/flight loop) were decreased to reduce annoyance, and the flight loop now changes pitch based on the TARDIS speed if you're inside it, or based on the doppler effect if not. The range of the exterior flight sound has been increased quite dramatically, but not too much to induce annoyance. To further reduce possible annoyance, a slider has been added to adjust exterior flight sound volume. Repair times decreased by half, so a full repair now takes 50 seconds instead of 100. Spinmode E2 function added and chat command added to official E2. Smoke now emits from the exterior when health is at or below 20%, whereas previously it would only emit at 0% health. Tracking should now follow a little more smoothly. The 'Scanner' (big window to the left of the entrance) is now fully functional, It will display just outside the doors of the TARDIS. Note also that this feature could possibly be a bit buggy so let me know if somethings wrong with it.

更新于:2013 年 11 月 20 日 下午 3:28

Repeat from previous, attempting to fix a minor upload bug.

更新于:2013 年 11 月 20 日 下午 3:18

Improved tracking. Hoverball height is now adjusted on teleport, so contraptions using it should teleport better now. Fixed time rotor not moving during teleport. Attempting to track the interior or any other tardis parts will now turn tracking off. Improved notification for warning the pilot about physlock/tracking. Fixed initial locking angle for tracking. Merged GoLong and Go functions clientside, to reduce unnecessary complications within the code. XCF can no longer damage the interior. Official E2 now has an 'argument' for !track, 'me' to track E2 owner, or 'off' to disable tracking.