RimWorld
Simple Concrete
Mostrando 1-10 de 10 aportaciones
Actualización: 8 NOV 2022 a las 8:53 a. m.

v 1.1.5: Tagged as compatible with 1.4.

Actualización: 7 JUL 2021 a las 6:32 a. m.

v 1.1.4: Updated to RimWorld version 1.3.

Actualización: 19 AGO 2020 a las 1:23 p. m.

v 1.1.3 hotfix:
- Significantly improve patch performance by fixing an accidental reversion

Actualización: 19 AGO 2020 a las 1:16 p. m.

v 1.1.3:
- Add 1.2 to supportedVersions
- Add entry to LoadFolders.xml

Actualización: 23 ABR 2020 a las 2:15 p. m.

v 1.1.2: Fix IngredientValueGetter

Actualización: 28 FEB 2020 a las 6:48 p. m.

v1.1.1
- Fixed an oversight where recipes were not properly added to the appropriate buildings.

Actualización: 27 FEB 2020 a las 10:29 a. m.

v 1.1.0:
- Updated to 1.1
- Uses an IngredientValueWorker, now only has a single cement recipe which can accept chunks and blocks of any type and appropriately modifies how much is required (e.g. you need 1.5x more marble than limestone and 20x more blocks than chunks)

Actualización: 27 OCT 2018 a las 9:14 p. m.

Added a Spanish (Latin America) translation by @CANALETA.

Actualización: 19 OCT 2018 a las 6:00 p. m.

Fixed Fertile Fields compatibility.

Actualización: 19 OCT 2018 a las 5:54 p. m.

Updated to 1.0.

Changes:
- The general stone chunk recipe has been changed to one based on stone blocks, so you can still use cut-up stone. The recipe is no longer material-inefficient due to the increased work requirements.
- Added Fertile Fields compatibility: when that mod is loaded before this one, the concrete recipe will require two Sand and two Crushed Rocks instead of two chunks.