Garry's Mod

Garry's Mod

Jazztronauts - Content (2/2) [No longer required!]
Ergebnisse 1–10 von 31
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Update: 31. Mai 2020 um 18:35

- Fixed crash when spawning trolley
- Improved portal effects to throw trash at you while you're leaving a map
- Consolidated content into a single addon. Content packs are now empty (and deprecated)

Update: 2. Feb. 2020 um 20:26

Unset loading screen properly when switching gamemode. New addons.txt default, and updated link to it.

Update: 24. Dez. 2018 um 20:41

Improved model and camera placement, pacing, dialogue, and other parts of the intro sequence prologue - raubana (pr #73)

Update: 20. Okt. 2018 um 13:52

Fixed crashes from latest gmod update
Make cat idle animations a bit more smooth

Update: 14. Aug. 2018 um 18:55

Fixed bartender event 0 not setting correct speaker
Added some gamemode options to the main menu
Updated game metadata

Update: 12. Aug. 2018 um 14:26

Avoid bad addons rewriting certain global variables being incompatible

Update: 12. Aug. 2018 um 14:04

Fixed normal ending changing level too soon
Fixed normal ending bar transition script/epilogue showing nil/incorrect speakers
Smoother transitions on intro scripts as well as event scripts

Update: 11. Aug. 2018 um 23:00

Re-added effects to map browser
Mission progress will no longer reset after initiating a newgame+, so it's much less punishing
Cats remember if you said no
Fixed small issue that affected the chromium branch

Update: 6. Aug. 2018 um 18:55

Endings polish, song to normal end

Update: 5. Aug. 2018 um 22:07

Added brand new event feed! Shows brushes, props, deaths, and shard collection events
Fixed prop leaderboards only showing one leaderboard type
jazz_total_shards can now be edited while connected to a server
Removed a bunch of unneeded sounds
Call base PlayerSpawn* hooks to allow default sandbox prop limiting
Some more dialog tweaks/proofreads
New icons for all of the jazz tools