Garry's Mod

Garry's Mod

GM_HL1_Lily_BlackMesa_Redone
Menampilkan11-20 dari 22 kiriman
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Pembaruan: 31 Des 2019 @ 2:31am

Kind of a big update

-Added thumbnails

-Xen textures no longer sound like plastic

-Purplish/reddish hallway in the warehouse has been changed completely to a storage hallway

-Fixed a nodraw where it shouldn't have been

-Teleporters now use an actual beam instead of a solid brush

-Added noise to teleporting, to be consistent with PostDisaster_Redo

-General fixes

Pembaruan: 7 Nov 2018 @ 6:21pm

Big update.

-Added an old version of the map. (gm_hl1_lily_blackmesa_march29)

-Fixed NPCs not using the stairs in the yellow outside building

-Fixed floating crystal cluster in Xen

-Fixed misaligned textures on an elevator

-Fixed unused outputs on Fenton Portal buttons

-Fixed NPCs being able to open button-based doors just by touching them

-Fixed top prison doors having longer delayed closing than bottom prison doors

-Added some detail to guard booth and supply depot, where the long jump modules are (Thanks to Raven for ideas)

-Surface tram doors now only close when the tram gets on the spinning platform

-Added continuity to Training_Redone (As well as an area from it)

-Added railings on the side of rotating platform areas on surface (as opposed to just underground)

-Added a catwalk overlooking one of the spinning platforms

-Added ability to blow up the explosives in the shed

-Hopefully optimized the map a bit by lowering the amount of brushes in some areas (You won't notice a difference in geometry.)

Pembaruan: 23 Jun 2018 @ 9:15pm

Replaced magic staff model with brushes.

Pembaruan: 23 Jun 2018 @ 7:12pm

General Update

Pembaruan: 23 Jun 2018 @ 6:12pm

General Update

Pembaruan: 12 Jun 2018 @ 5:51pm

Hopefully fixed missing staff texture.

Pembaruan: 23 Mei 2018 @ 4:30pm

Kinda major update.


-Added AI nodes to every area EXCEPT old Sector L, warehouse, and yellow striped area along track.

-Removed crystal holder from gravity gun lab

-Made almost every lab door openable by both +use and touching

-Minor geometry/texture fixes

Pembaruan: 19 Mei 2018 @ 1:24pm

HEV Suits hopefully don't go in the floor anymore.

Pembaruan: 19 Mei 2018 @ 10:36am

Fixed missing sign.

Pembaruan: 19 Mei 2018 @ 10:28am

Fixed missing crates.