Divinity: Original Sin 2
Helaene - Vampire - Intelligence
Показване на 1 — 4 от 4 постъпления
Обновление: 13 май 2018 в 18:12

* Damage increased for Slash, Bite, Throw Daggers and Hunger
* Blood Wall now does damage to characters in its path, costs 1 memory slot instead of 2

Обновление: 2 апр. 2018 в 10:27

Version 1.0.2.0:

* Regurgitate now does Corrosive damage (Physical Armor reduction)
* Sanguine Orb now does Water damage (Magic Armor/vitality reduction)

I've added a question to the comment area about whether you all would prefer for the Physical damage skills to do Magic/Water (closest to blood) damage for this override - let me know if you have a preference!

Обновление: 24 март 2018 в 19:09

Version 1.0.1.0:

* Levitate lengthened to two turns instead of one, and lowered to 1 AP
* Bite stealth modifier fixed to 150% not 50%
* All skills modified to favor Necromancy for memorization requirements, rather than Warrior Lore

Обновление: 5 март 2018 в 11:28