Starbound
Pets Are Useful!
Exibindo entradas 1–4 de 4
Atualização: 29/jul./2018 às 18:49

v1.0.0.3:

- Got rid of intrusive code that messed with the pet healing station. There should be less issues with turning pets into perfectly generic objects now

Atualização: 22/jan./2018 às 8:00

v1.0.0.2:

* After more than a week, finally put in one line of code which adjusts this mod to always load after FU

Notes:
I was hoping I'd be able to come up with a more nuanced solution than this by now! Unfortunately, classes have started and you know how that goes. I'm just gonna be cleaning up some mods while I get back into the swing of things.

Atualização: 26/dez./2017 às 11:17

No changes, just updated one of the workshop pics.

Atualização: 22/dez./2017 às 14:33

v1.0:

Initial release.
* Pets now tell you when they're hungry, will give you gifts when they're full, and will nudge themselves to the left when they're in the way; all using just using E to interact.
* Pet healing station has been sped up from 1 second per heal to 0.1 second per heal.

Notes: Nudging a pet to the left is a little troublesome, to say the least. They hardly move, but it's thankfully still enough for them to get out of the way of whatever they're standing in front of (barely). As for the pet healing station, there really was no point to having it take a full second per monster heal, and although it doesn't seem like much, when you're healing a lot of monsters at once, it can get annoying.