Total War: WARHAMMER II

Total War: WARHAMMER II

Mixu's Legendary Lords 1
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Aggiornamento: 13 ott 2020, 12:04

- Elspeth's Carmine Dragon has a new model and a custom saddle.
- Karak Azul gets a custom quest battle where you have to defend a siege battle against Gorfang Rotgut. Quest gets triggered 20 turns after Red Fangs dies. If you have GCCM enabled while Red Fang dies, you get a siege map from GCCM otherwise you're stuck with a vanilla map.
- The Starting grudge of Karak Azul requires you to capture Black Crag instead of killing the entire Red Fangs.
- Rune of Taunting has a contact phase icon.
- Nerfed several innate skill upkeep effects.

Aggiornamento: 6 ott 2020, 9:24

Aggiornamento: 25 set 2020, 10:08

Aggiornamento: 3 set 2020, 10:19

- Made new animation sets for Elspeth von Draken and her dragon mount

Aggiornamento: 30 ago 2020, 7:49

- Bohemond has a new mace
- New loading screen and frontend pic for Bohemond as well
- Bruckner has a new helmet thingy, it was pain in the ass, might improve it later, dunno

Aggiornamento: 18 ago 2020, 6:29

Aggiornamento: 15 ago 2020, 6:06

Aggiornamento: 11 ago 2020, 6:56

Aggiornamento: 10 ago 2020, 13:04

- Fixed MCT section names
- Perfomance mode *should* be hidden in multiplayer now.
- Scropt event will now trigger once the game is finished adding starting armies for my lords, meaning you can *probably* change them more easily.

Aggiornamento: 9 ago 2020, 8:20

Removed some remaining kislev code from the mod