Arma 3
Cedar Point, USA
Viser 1–10 av 11 bidrag
< 1  2 >
Oppdatering: 1. nov. 2020 @ 12.04

V 1.5

ADDED
Added 2 new islands to the south.
Added new town named Seaside.
Added a police & fire department training area.
Added a mining area.

Oppdatering: 4. okt. 2020 @ 2.45

V 1.4.3

ADDED
Added Go-Kart track.
Added high end housing near Cedar Heights.

OTHER
Patched various issues with buildings and objects not lining up or clipping.

Oppdatering: 18. apr. 2020 @ 9.52

V 1.4.2

OTHER
Added some buildings that I forgot to add during the previous patch.

Oppdatering: 17. apr. 2020 @ 10.05

V 1.4.1

BUG FIXES
Removed garage from inside shop in Yoe.
Removed bush from inside house near the hospital in Cedar Point.
Re-added fence that was accidentally removed behind house near Cedar Heights.
Fixed sat map roads to be black for main road near the Airport high end residential.
Removed random walls that were in the ocean off the map to the east.
Changed underwater texture to match sand texture used.

Oppdatering: 15. apr. 2020 @ 7.43

V 1.4

ADDED
Added random Livonia Assets around the map to make certain areas feel more dense.
Added swamp area near airport.
Added small patches of trees to area that were bland and empty feeling.

OTHER
Removed requirement for CUP
All A2 assets have been replaced by their matching assets from the Arma 3 Contact expansion.
Certain assets that are not in Contact have been extracted from the Arma Licensed Data Pack for A2 and placed into their own PBO.

Changed the beach to be a bit more realistic and more detailed.
Changed main roads on sat map to be black to make the transition from road to sat map less jarring.
Modified parking lines to follow the terrain.
Lowered all Arundo plants due to them floating.

Oppdatering: 25. sep. 2019 @ 0.29

V 1.3.1

ADDED
Code to hide the errors in the dependent mods.

BUG FIXES
Removed a power line tower that was accidently placed on the road.
Moved a house that was too close to the road.

Oppdatering: 22. sep. 2019 @ 17.00

V 1.3

ADDED
+New mansion residental area south of airport.
+Added a bridge going from the south-east of the airport to Elton.
+Replaced the abandoned resort with a southern heliport.
+Details to Cedar Point city residential.
+Details to parts of the map that felt empty.

OTHER
Revamped Kelna residential
Revamped Famiglietti farm.
Revamped the abandoned radar base.
Revamped the mountainous portion of the map.
Revamped the police area.
Replaced the northern port with a coast guard style area.
Cleaned up road intersections on the satellite map.
Changed the farm texture on the satellite map to look more natual.

Oppdatering: 11. sep. 2018 @ 15.21

V 1.2.1

ADDED
+New road texture for the main road.

BUG FIXES
Fixed sat map not showing beach at a distance.
Tweaked various bugs.

Oppdatering: 7. sep. 2018 @ 12.18

V 1.2

ADDED
+Added new town to the north eastern island (Eastcliff).
+Started adding Apex assets around the map.
+Added an industrial port north west of Ducton.
+Added an abandoned military airfield to the south east island.
+Added rifle range at Cedar Point Gun Club.
+Added mansion area directly south of Cedar Point, formally construction area.
+Decorated the beach in the center of the main island.
+Nammed all towns on the map.
+Added loads more stop signs, street lamps and cross walks.

REMOVED
-Removed ArmA II bridges and replaced them with Apex bridges.

OTHER
Revamped housing on sourth west coast.
Revamped airport with basic Apex assets.
Cleaned up satillite map.
Alot of tweaks to various areas of the map that felt empty.

Oppdatering: 2. nov. 2017 @ 11.39

V 1.1

ADDED
+ Added standalone Jbad pbo for the bridge.

REMOVED
- Removed Jbad external mod requirment.