Garry's Mod
Army Spawner
Показване на 1 — 10 от 21 постъпления
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Обновление: 9 дек. 2017 в 6:52

-Added a new hotkey (E+M1) for changing the colors of props

Обновление: 31 окт. 2017 в 19:46

-Accidentally updated twice

Обновление: 31 окт. 2017 в 19:45

-Decreased antlion guard health from 25 to 20
-Added 'Contagion Mode' option

Обновление: 5 окт. 2017 в 4:05

-Increased metropolice health from 40 to 65
-Increased zombie health from 200 to 220
-Increased poison zombie health from 150 to 200
-Decreased antlion guard health from 35 to 25
-Changed the spawnmenu icon

Обновление: 26 септ. 2017 в 20:10

-Added the option for units to be hostile towards enemy players.
-Added the option to enable more teams (cyan, white, & purple)
-Increased manhack size to .75 from .4
-Increased manhack health to 35 from 25
-Increased fast headcrab & headcrab size to .6 from .4 (and therefore increasing their speed)
-Increased headcrab health to 55 from 10
-Increased fast headcrab health to 40 from 10
-Your unit count (for the current team) now shows on the toolgun screen

Обновление: 24 септ. 2017 в 13:22

-Super minor bugfix

Обновление: 24 септ. 2017 в 13:15

-Added an option to enable multi-team control

Обновление: 24 септ. 2017 в 9:59

-Manhacks no longer damage squadmates
-Rebels now have the rebel model

Обновление: 23 септ. 2017 в 10:38

-You now only command units on your selected team

Обновление: 23 септ. 2017 в 10:13

-Manhacks now use ground/climb nodes instead of air nodes
-Manhacks now deal significantly more damage
-Replaced poison headcrabs with poison zombies ( You can still spawn poison headcrabs by entering armyspawner_type npc_headcrab_black in console )
-Increased refugee health from 40 to 60
-Increased zombie health from 150 to 200
-Increased combine elite & combine shotgunner weapon accuracy
-Added Explode on Death option