Stellaris

Stellaris

Gigastructural Engineering & More (4.2)
Zobrazuje se 11–20 z 956 položek
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Aktualizace: 27. zář. v 13.16
provedl Elowiny

Aktualizace: 22. zář. v 12.49
provedl Elowiny

Gigastructural Engineering Version 3.34.3:
- Updated planet view icons and large planet class icons.
- Updated districts for Tankbound.

Aktualizace: 22. zář. v 11.55
provedl Elowiny

Aktualizace: 12. zář. v 3.52
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Aktualizace: 11. zář. v 13.19
provedl Elowiny

Aktualizace: 18. srp. v 3.05
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Aktualizace: 15. čvc. v 4.56
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Aktualizace: 12. čvc. v 11.28
provedl Elowiny

Aktualizace: 30. čvn. v 14.23
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Aktualizace: 16. čvn. v 14.49
provedl Elowiny

Gigastructural Engineering Version 3.34.1:

By @elowiny:
- Kaiser Kattail is now back from playing Lethal Company. The Katzenartig Imperium is therefore re-enabled.
- The Flusio-Arcology's science district has been merged into its housing district due to the UI's inability to display more than 4 districts.
- Everything else works as usual.
- Hopefully.
- :KaiserShoot:

By @ttftcuts
- Wilderness is now allowed to get the ringworld tech, but via a tech swap. No actual rings for them.
- Other habitables have been disabled for wilderness
- Fixed supertensile jobs and several modifiers
- Big internal reordering of resources, the Universal Resource Patch may not properly show gigas resources until it gets updated (though that's usually pretty fast)
- Megas now properly cost food when using a bio ship set
- Moons/planets/systemcraft/asteroid artillery/maginot don't implode themselves when using bioships
- Removed no-longer-used habitat orbitals
- Changed high density scaling to no longer totally wreck you by expecting 100x fewer pops - it still needs going over properly to update it for new jobs and bonuses, but won't be crazy overtuned any more.

By @piecat56 :
- Traditions should now be properly updated to 4.0
- Iodizium buildings and jobs should work properly
- Scrap miners are replaced with normal miners while we sort out other job related things
- Terraform platform path potentials should be fixed properly if playing with any capped terraforming megas
- Vat is now available to biogenesis ascensions not just the generic one from utopia
- Terraforming megas are blocked on Keides' planets
- Planetary defense nexus now generates 100x less armies than before
- Bombardments actually kill people now
- Deep space citadels can have qnm reactors
- Meopa will no longer be guaranteed to spawn (mfer is like herobrine im telling you)
- Anything broken related to leader trait adding is now fixed
- Fixed a bunch of modifiers and pop values for 4.0
- Fixed some achievements not firing
- Buttom ui updated to vanilla