Starbound
Zero G Maneuvering Unit
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Aggiornamento: 1 mar 2019, 13:38

  • Fixed bug where the techs become active if you are using a Spike Sphere, even on normal gravity.

Aggiornamento: 18 ott 2017, 8:40

Aggiornamento: 21 ago 2017, 12:11

  • A new tech avaible for body and head: Tactic Maneuvering, an optimized for combat version of the old tech.
  • The cost to unlock Maneuvering Unit changed from 8 to 3.

Aggiornamento: 12 ago 2017, 20:27

* Logo Change

Aggiornamento: 9 ago 2017, 17:27

*Changed the tech from Head to Body
*Added a new Head tech

Aggiornamento: 9 ago 2017, 15:57

* Changed the tech from Body to Head

Aggiornamento: 7 ago 2017, 9:56

* Erased a debug line that spams the console when the tech is active.

Aggiornamento: 6 ago 2017, 8:22

* Minnor fix in text

Aggiornamento: 5 ago 2017, 14:33

* The letter to stabilice was changed from F (special1) to Spacebar (Jump).

Aggiornamento: 5 ago 2017, 14:32