Killing Floor 2

Killing Floor 2

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KF-DeepingWall
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Maps and Mods: Maps
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54.789 MB
7 sep, 2017 @ 18:35
5 nov, 2017 @ 10:40
5 ändringsnotiser ( visa )

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KF-DeepingWall

Beskrivning
Helms deep recreated from scratch as a more accurate version to the movie - not a port of the KF1 map.

09/10/17
- Refined collision in parts you could get stuck (thanks for the screenshots)
- Moved spawns slightly closer and added some triggered spawns in the valley, the ones behind the wall can be triggered only after the wall is blown

10/26/17
- Collision/exploits patched

11/05/17
- Spawn volumes overhaul
- Added triggered ladders to the wall
- Dawn will come after the fifth wave

Planned to do in future updates:
- Open the kings tower as another trader room and shortcut to the stables
- Helm Hammerhand statue
101 kommentarer
Dark_Insanity6 7 okt, 2023 @ 6:12 
Gondor!? Where was Gondor when the westfold fell ? Where was Gondor when our enemies closed in around us? Where was Gon-- :MHRISE_anger:. No, my lord Aragon. We are alone.:Sadclot:
Zumlustigenschnitzlwirt-TikTok 4 nov, 2022 @ 0:33 
I also have a nice map on my 2 servers
[Ger] ZumLustigen Schnitzelhorrorhaus by GMA
IP: 116.202.173.223:35421
Schwer - 10 Wellen

[Ger]Zum Lustigen Hackfleischhackenderzerhacker
IP: 116.202.233.204:27015
Lebensmüde - 10 Wellen
VR-FUN 1 jun, 2022 @ 8:12 
I cant start this map as a host what i am doing wrong?
_Boriska_ 24 jan, 2022 @ 9:39 
This map is an absolute masterpiece, not only does is look gorgeous but it also runs smooth without any frame drops unlike many custom maps.
Also, don't worry about people saying it's too easy, I understand that gameplay isn't the main focus here. Have my reward.
SentinelOfLore92 30 nov, 2021 @ 21:49 
This. Is. Glorious! Please do Minas Tirith!!
Echoing those below it did become easy with them coming from so far away. Maybe once the wall blows, more start spawning there and within? We just stood on the front bridge and our firebug husked everything. But such a cool map
Yamasaki 4 okt, 2021 @ 19:11 
Minas Tirith!?
Mosley was right 23 jun, 2021 @ 3:55 
Fucking beautiful, my dude. 10/10
flowind 1 apr, 2021 @ 7:10 
great map
tuna_fan68 16 apr, 2019 @ 1:41 
Love your work, this is so much better than the KF1 version
MrRogersBestNeighbor 10 mar, 2019 @ 15:32 
This map looks fantastic, but it's far too easy.
One change that I think would be welcome would be to add a thick fog into more of the open area leading to the wall/pathway up the side, so that zeds are barely visible until within about 30m from the structure.
I mean it's kind of the nature of the map, it's always going to be easy, but a change like that would probably make a big difference.