Killing Floor 2

Killing Floor 2

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M4A1 & M16A4
   
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Maps and Mods: Weapons
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113.794 MB
23 mar, ore 6:41
30 mar, ore 9:39
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M4A1 & M16A4

Descrizione
This mod adds two weapons
- M4A1 - for Commando
- M4A1 Acog - for Commando
- M16A4 - for Commando

Features
- a little bit sloppy then other guns
- since i took some time off
- and i'm probably missing some crap, oh well

Use this mod with CTI and add these lines to KFCTI.ini
Custom Trader Inventory
    [CTI.AddItems]
  • Item=M4A1xM16A4.KFWeapDef_M4A1
  • Item=M4A1xM16A4.KFWeapDef_M4A1Acog
  • Item=M4A1xM16A4.KFWeapDef_M16A4
spawn commands
  • GiveWeapon M4A1xM16A4.KFWeap_M4A1
  • GiveWeapon M4A1xM16A4.KFWeap_M4A1Acog
  • GiveWeapon M4A1xM16A4.KFWeap_M16A4
- make sure you set Weapon_bUseCustomWeaponList=True and add following commands
  • Weapon_CustomWeaponDef=M4A1xM16A4.KFWeapDef_M4A1
  • Weapon_CustomWeaponDef=M4A1xM16A4.KFWeapDef_M4A1Acog
  • Weapon_CustomWeaponDef=M4A1xM16A4.KFWeapDef_M16A4

Authorship
M4A1 and M16A4 are from: Insurgency
Eotech and Acog sights are from: Killing Floor 2

these meshes / textures / animations are edited by me to fit Killing floor 2



things are subject change !!!
14 commenti
Vlud 20 apr, ore 13:07 
These are great!
Jasper  [autore] 18 apr, ore 22:09 
i already made it, but i didn't like how i edited bullpup reload anim so i scraped it :steamthumbsup:
frank 18 apr, ore 17:25 
the famas? :3
๑๒_bath 16 apr, ore 0:59 
good idea.
Jasper  [autore] 14 apr, ore 12:52 
i was messing with DOF settings but those are default g36c ones, i don't use that option to be honest and at one point i was considering to completely disable on gun itself if possible :crunchymonitor:
lil_nasty_richard 14 apr, ore 7:02 
great mod but this one and the g36c 4x have a blurry scope i think its from depth of field setting
Connor 30 mar, ore 10:33 
nicely done
Jasper  [autore] 30 mar, ore 9:47 
i've added M4A1 Acog idk
Jasper  [autore] 30 mar, ore 6:21 
mmmmm, yea why not :crunchymonitor:
Connor 30 mar, ore 5:34 
this is good. can you make it with acog sight?