Killing Floor 2

Killing Floor 2

41 voti
Spas12 & ASVAL
   
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Maps and Mods: Weapons
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113.829 MB
12 feb, ore 9:15
16 feb, ore 9:57
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Spas12 & ASVAL

Descrizione
This mod adds two weapons
- Spas12 - for Support
- ASVAL - for Swat / Commando

CHANGES
- ASVAL: can now penetrate with value of 2 as well as has 20 round mag
- ASVAL: switched from KFWeap_ScopedBase to KFWeap_RifleBase - error on my end, i knew i missed something
both guns might be on a stronger side when fully upgraded but it's fun, source: trust me
- Spas12 is full-auto/single-fire

Use this mod with CTI and add these lines to KFCTI.ini
Custom Trader Inventory
    [CTI.AddItems]
  • Item=Spas12xASVAL.KFWeapDef_Spas12
  • Item=Spas12xASVAL.KFWeapDef_ASVAL
spawn commands
  • GiveWeapon Spas12xASVAL.KFWeap_Spas12
  • GiveWeapon Spas12xASVAL.KFWeap_ASVAL
- make sure you set Weapon_bUseCustomWeaponList=True and add following commands
  • Weapon_CustomWeaponDef=Spas12xASVAL.KFWeapDef_Spas12
  • Weapon_CustomWeaponDef=Spas12xASVAL.KFWeapDef_ASVAL

Authorship
Spas12 model: Thanez
ASVAL and it's textures are from Insurgency Sandstorm

these meshes / textures / animations are edited by me to fit Killing floor 2



things are subject to change !!!
36 commenti
Vlud 14 apr, ore 10:32 
I don't use the Spas12 cause I don't play shotties much, but the ASVAL is one of my favourite weapons hands down! Great work :)
T3RNUR10S_BL4CK 23 mar, ore 3:23 
Spas12 seemed a little overpowering to me but nothing out of the ordinary. ASVAL on the other hand is not that interesting but I liked it, I'm going to put both on my server. XD
Jasper  [autore] 17 mar, ore 22:48 
like i don't have this problem, but everyone else seem to do ( my friend had this too, but it just fixed itself ), so it's something with kf2 ( or not ) , because that never happened before + i don't know because i get zero feedback, so that's epik and cool and epic
Jasper  [autore] 17 mar, ore 22:42 
that's the thing, i fixed it, but not triple question mark
Nelson01023 17 mar, ore 18:27 
I like these ALOT. Like these are really. Smooth. But my only gripe is that the the bolt on the side of the VAL doesn't seem to move with the player hand. Is it possible to fix this or?
ᚤᚺᚤᚹᚷᛋᛈᛠ 16 mar, ore 5:45 
:steamthumbsup:
Seita.dll 25 feb, ore 3:25 
:Alberts::Fistofdosh:
RockMax 25 feb, ore 0:48 
:TheW: :A: :TheT:
Jasper  [autore] 25 feb, ore 0:33 
:ISShelicopter: + :bms_headcrab: = :Dosh::Dosh::Dosh:
RockMax 25 feb, ore 0:28 
:Cashmoney: :Cashmoney: :Cashmoney: = :Dosh: