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Crafting in Crea (1.4)
By Sileka
A guide to help explain the crafting process in Crea.
   
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Introductions Are In Order
When luck gets you down, Mrs. Brown,
And monsters hit hard or are tough,
And items don't drop just how you want...
And you feel that you've had quite eno-o-o-o-o-ough...


Well... Craft!

Warning, this guide is a work in progress. But it has enough information to be considered 'useful' in learning about the crafting process.

Crafting is one aspect of Crea that can be difficult to understand. Especially if you skip the explanations when you first attempt to craft something. (Though, even with the hints it can be hard to grasp, much like THAC0 was!) It is a rewarding process once you get the tricks down.
The Crafting Window(s)


The Recipe Window
This part of the crafting UI should be self explanatory. It will be expanded upon should people truely find themselves confused by it. When you hover over any recipe it will extend the window to show you what materials you need to craft the item and what items you may be missing.



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The Pre-Craft Window

The Pre-Craft window shows you the basics of the item and allows you to pre-enchant the gear. It covers the material costs (how much it costs, and what you have) as well as showing you your total balance and starting quality. There is not a whole lot to say about this window.





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The Chaos Window

This, this is where the magic and confusion happens! I will be breaking down the chaos window in a little bit. For now lets just go over what the point of all this is. Through the chaos window you are able to manipulate the item you are making. This can increase not only it's rarity level but increase the chance of rolling max stats.

This process only affects equipment. (Accessories, armor and weapons.) We can no longer use chaos crafting on material to increase their rarity or get extra results. (Material grade is increased through imbuing, described later in this guide.) This is one of the biggest changes to the crafting process that has been implemented.
The Crafting Stations
WiP
Crafting Skills
WiP

Note
  • Most of the information in this section just repeats tool tips.
  • All skills shown below are at their max potential.
  • "Current Level" information is already figured into the skill tool tip. It is not 'in addition too' but refelcts what the last skill up contributed towards the skill.

Expertise - Passive

Expertise works just as the description states. Increases the maximum quality potential of a crafted item, and gives you a slight boost to your starting quality.

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Refine - Active

Refine will add X amount of quality at the cost of X amount of steps. At max level you can gain 5 quality at the cost of 1 step.




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Restore - Active

At the cost of X steps, Restore will recover X quality. At max level you gain 5 balance at the cost of 1 step.




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Reverse Entropy - Active

Reverse Entropy will temporarily cause Entropy to add balance instead of remove balance. This does not affect the chaos effect currently in play. Unless the chaos effect is affecting Entrophy.
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Polish - Active

When you use Polish, you gain 1 quality for each step used over X amount of steps.




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Recourse - Active

Recourse allows you to change the next chaos effect into another effect at random.


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Sharpen - Active

Like Polish, Sharpen increases your quality. However, instead of increasing the quality per step, it increases the quality by X amount each time you use a skill.
The Crafting Process...
Chaos, Entropy, Balance and Quality.
Oh my...

WiP

Crafting revolves around four fundamental elements. Chaos, Entropy, Balance and Quality. Mastering the balance of these elements is what makes or breaks your ability to craft 250q items regularly. And why is this something to strive for? An item at 250q has the item's top available stats which can make life much, much easier within Crea.

[Image showing a normal quality, low gold quality, and 250q item]

Chaos
Chaos can be viewed as your crafting hurdle. When you start crafting there is no chaos effect in play. The chaos effect is random, and getting the 'right' effect at the wrong time can end your attempt early and stick you with a less than desirable quality of gear.

Entropy
Entrophy can be seen as a timer of sorts. The longer you craft, the more balance you will naturally lose each steps. It steadily rises predictably.

Balance
Where Chaos is a hurdle, balance can be seen as the race track. You want to get as much quality as you can before your balance runs out.

Quality
Quality is what determines the end result of your labor. Higher the quality, the better the product.


The Art Of Imbuing
Or... Imbuing And You!

Imbuing is the process of increasing the quality of material to use in crafts. Higher quality items can drop from monsters, but when you find yourself in need and do not want to (or lack the time to) go a-hunting, you can use an imbuing station to create higher quality items from normal quality variants.

[image of imbuing station and imbuing UI]
Conversions work at a 1:1 ratio of material and Remna. It takes a few seconds for each item to become imbued, and you can stick items into the chamber in stacks. (But only one material variant can be imbued at one time.)


While there are five elements of remna, there are currently only three tiers. Remna drops are unlocked by defeating the bosses and can be found on monsters that are tied to the element. As this guide only covers the imbuing aspect of the Remna, the element you use does not impact the item being imbued.



The most importiant part of the Reman when it comes to imbuing is the tier level. This is what determines the quality you get in return during the imubing process.


Tier 1 = Refined
Tier 2 = Premium
Tier 3 = Purified



The Chaos Alter
What is the Chaos Alter?

The short answer, it is a gamble. At the cost of one Contained Chaos you can attempt to increase the quality of an item. Keeping in mind that the max quality of any item is, currently, 250. Using the alter removes any enchancements in the item. Or, in the case of enhancements being upgraded, changes them completely.

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Why bother with the crafting process?

With the Chaos Alter, one is reasonably expected to wonder if there is a point to mastering the crafting process. Why waste the effort when the Chaos Alter does it for you? The best reason is... the alter likes to eat things. This is by design. And it almost has a living inteligence as to what items you want to keep. Those are the items it likes to eat. (Okay, not really. But it feels that way!)

Thus why the process is a gamble. For items that cannot be created (such as the Chaos weapons) it is a handy, if not stressful, tool to increase the chance of getting them to 250q. It is also a handy way of cleaning your inventory if you happen to horde enhancements reguardless of quality.

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Side Notes
  • Enhancements are stripped from items fed to the alter. The item retains it's enhancement slots however.
  • Enhancement stones will change each time they are successfully upgraded. Even within the same upgrade tier. (Green, blue, purple, gold.)
  • To USE the Chaos Alter, you drag the desired item onto the alter. There is no interface for it.
To Do list (Thanks for reading when guide is 'done')
  • Describe Skills (With images)
  • Go into Detail about the Chaos window. (Bring order to chaos!) This includes catalists and stations. (Maybe break this part up...)
  • Familarize myself with the abilities further
  • Search around for crafting tips viable for 1.4+
  • Section out Enchantments
3 Comments
Omegagreen24 29 May, 2018 @ 8:14pm 
This is a bit late, but you find them about midway in the caves. About after where the underground forests stop and before the magma caverns begin.
Sileka  [author] 27 Jan, 2018 @ 10:46am 
Best bet is to use the Dungeoneer to create a dungeon. Glow Bats and Tenebrass are the two main monsters you want to look out for. They drop Light Reminas. Getting Tier 3 depends on killing the third boss.
Eden 27 Jan, 2018 @ 10:12am 
So i am having problems with finding the Tier- 3 Light Reminas, which monsters are the best to farm?