Starbound
457 voti
Disable Tile Protection on Space Stations
   
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9 lug 2017, ore 19:23
22 giu 2019, ore 20:25
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Disable Tile Protection on Space Stations

In 2 collezioni di themrpiggy22
My Vanilla Modlist
82 elementi
My Modded Modlist
94 elementi
Descrizione
Allows you to disable all tile protection on player space stations from the Space Station Console.
Discussioni più popolari Visualizza tutte (3)
8
31 ago 2017, ore 19:07
Expansion slots and Teleporter
KonCur
5
31 ago 2017, ore 21:19
Space station bug
The Moonlight System
0
18 mag 2024, ore 9:31
Small Bug
Teamheart80
95 commenti
Meeme_Diamond™ 2 dic, ore 14:11 
any way to remove the mech enter that we get ?
ShadowBlitz16 2 ago, ore 16:08 
@CrocOsnake did you find out why the checkbox wasn't working?
ShadowBlitz16 2 ago, ore 13:10 
Can we get a version of this that just removes tile protection on space stations altogther?
I am using the password protected force field console mod.
I would like space stations shielding to rely on that rather then it being built into the station.
Major Poison 6 ott 2024, ore 22:48 
@teamheart80 it's likely there to provide a permanent anchor for building off of if i had to guess
Teamheart80 18 mag 2024, ore 9:22 
Hey, the uppermost left-corner of the core doesn't break. any idea as to why?
VariableVixen 16 ago 2022, ore 15:55 
Is this a client mod, or does the server need it too?
Bigcd34 5 lug 2022, ore 15:53 
@Lord_Greyscale Yes, /entityevl object.smash() does work on ANY tile or object regardless of protections. Just be careful because this can even break space station expansion slots.
Lord_Greyscale 24 apr 2022, ore 23:03 
@oliverrook I'll bet the added-in solar panels are under a different id, you'll need to make use of /debug to find what the dungeon id of those panels are.

EX: the number right after settileprotection, is the dungeon id you're affecting. most of the game is 0, but some of the story missions have parts with different id because the devs wanted to be triksy hobbitses (read, they got angry at players using settileprotection to break their dev-imposed idiocy, so they tried new idiocy).
Whatever the debug readout says the id is, you'd use that instead of 0.

Alternatively, what was that damn command,
/entityeval object.smash()
might work, it ignores "unbreakable" as set in the item itself. (ex: ship's fuel-hatches, lockers, SAIL in a vanilla un-modded game)
CrocOsnake 25 nov 2021, ore 18:38 
I've tried everything but it won't let me destroy anything. Not only that but in the space station console the "Enable Tile Protection" button is never checked off, even after I click on it. it shows it as being checked at first but after closing it and opening it again its off.
Commander 8 mar 2021, ore 12:31 
Slight issue. Upon removal, I am either forced to leave tile protection off, or leave it on but not be able to edit any tiles inside my station. Stuff I've placed inside myself, like the houses I've built and furniture I've placed, is protected. Can you fix this? It's a bit frustrating, I only installed this temporarily to fix a bit of the wall that was protected.