Starbound

Starbound

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Disable Tile Protection on Space Stations
   
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9 jul 2017 om 19:23
22 jun 2019 om 20:25
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Disable Tile Protection on Space Stations

In 2 verzamelingen van themrpiggy22
My Vanilla Modlist
82 items
My Modded Modlist
94 items
Omschrijving
Allows you to disable all tile protection on player space stations from the Space Station Console.
Populaire discussies Alles weergeven (3)
8
31 aug 2017 om 19:07
Expansion slots and Teleporter
KonCur
5
31 aug 2017 om 21:19
Space station bug
The Moonlight System
0
18 mei 2024 om 9:31
Small Bug
Teamheart80
95 opmerkingen
Meeme_Diamond™ 2 dec om 14:11 
any way to remove the mech enter that we get ?
ShadowBlitz16 2 aug om 16:08 
@CrocOsnake did you find out why the checkbox wasn't working?
ShadowBlitz16 2 aug om 13:10 
Can we get a version of this that just removes tile protection on space stations altogther?
I am using the password protected force field console mod.
I would like space stations shielding to rely on that rather then it being built into the station.
Major Poison 6 okt 2024 om 22:48 
@teamheart80 it's likely there to provide a permanent anchor for building off of if i had to guess
Teamheart80 18 mei 2024 om 9:22 
Hey, the uppermost left-corner of the core doesn't break. any idea as to why?
VariableVixen 16 aug 2022 om 15:55 
Is this a client mod, or does the server need it too?
Bigcd34 5 jul 2022 om 15:53 
@Lord_Greyscale Yes, /entityevl object.smash() does work on ANY tile or object regardless of protections. Just be careful because this can even break space station expansion slots.
Lord_Greyscale 24 apr 2022 om 23:03 
@oliverrook I'll bet the added-in solar panels are under a different id, you'll need to make use of /debug to find what the dungeon id of those panels are.

EX: the number right after settileprotection, is the dungeon id you're affecting. most of the game is 0, but some of the story missions have parts with different id because the devs wanted to be triksy hobbitses (read, they got angry at players using settileprotection to break their dev-imposed idiocy, so they tried new idiocy).
Whatever the debug readout says the id is, you'd use that instead of 0.

Alternatively, what was that damn command,
/entityeval object.smash()
might work, it ignores "unbreakable" as set in the item itself. (ex: ship's fuel-hatches, lockers, SAIL in a vanilla un-modded game)
CrocOsnake 25 nov 2021 om 18:38 
I've tried everything but it won't let me destroy anything. Not only that but in the space station console the "Enable Tile Protection" button is never checked off, even after I click on it. it shows it as being checked at first but after closing it and opening it again its off.
Commander 8 mrt 2021 om 12:31 
Slight issue. Upon removal, I am either forced to leave tile protection off, or leave it on but not be able to edit any tiles inside my station. Stuff I've placed inside myself, like the houses I've built and furniture I've placed, is protected. Can you fix this? It's a bit frustrating, I only installed this temporarily to fix a bit of the wall that was protected.