Darkest Dungeon®

Darkest Dungeon®

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Bigger Inventory and Cheaper Shop
   
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Merkelapper: Difficulty, Gameplay, Balance, Stack
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205.899 KB
7. juli 2017 kl. 13.28
30. mai 2020 kl. 4.43
15 endringslogger ( vis )

Abonner for å laste ned
Bigger Inventory and Cheaper Shop

Beskrivelse
MOD IS COMPATIBLE WITH THE CRIMSON COURT, THE SHIELDBREAKER and COLOR OF MADNESS DLC (yay!) and build... er-r...I don't know since I can't launch the ♥♥♥♥♥♥♥ game without summoning satan (thank you, RedHook). Hopefully it works. If not, please let me know.

Here are the list of differences between original game and mod:

Increased:
Portrait stack from 3 to 12;
Bust from 6 to 21;
Deed from 6 to 24;
Crest from 12 to 36;
Urn from 1 to 3.

Gold from 1750 to 5250.

Trapezohedron from 1 to 9 (sell price is increased to 7000);
Antic Relic Small from 20 to 60 (sell price is 750);
Antic Relic to from 5 to 20 (sell price is 1500);
Pew Relic from 1 to 18 (sell price is 3000);
Ancient Idol from 1 to 7 (sell price is 5000).

All gems stacks are now 20, so here are the prices:
Ruby - 1500 (was 1250);
Sapphire - 1250 (was 1000);
Emerald - 1000 (was 750);
Onyx - 750 (was 500);
Jade - 500 (was 375);
Citrine - 375 (was 250).

All quest items stacks increased to 7 (just in case).

Supplies increased:
Blood to 20;
Cure to 10;
Snake scale to 12;
Provision from 12 to 48 (now costs 25);
Firewood from 1 to 5;
Shovel from 4 to 10 (now costs 85);
Bandage from 6 to 16 (now costs 50);
Antivenom from 6 to 16 (now costs 50);
Skeleton Key from 6 to 16 (now costs 65);
Medicinal Herbs from 6 to 16 (now costs 65);
Torches from 8 to 36 (now costs 25);
Holy Water From 6 to 16 (now costs 65);
Dog Treats from 2 to 10;
Laudanum from 6 to 16 (now costs 50). You know, because it's very useful.

RedHook, for creating the game, that all of us love and hate at the same time.

Be aware that this mod will make the game much easier, especially "BloodMoon/Stygian" mode, so if you are looking for a challenge - don't subscribe.

P.S. This is my very first mod so please tell me about any troubles or bugs and I'll try to fix them.
P.P.S. If mod doesn't seem to work, try putting it on the top of your mod list.

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39 kommentarer
Melalo  [skaper] 6. nov. 2022 kl. 5.47 
Nice work, detective! Enjoy the game and thank you. :sfsmug:
VörðrNíðhöggr 6. nov. 2022 kl. 5.19 
Hello! I found the issue. This mod conflicts with Voivode class wich I subscribed recently ,as it also changes "crimson_court.estate.inventory.items.darkest".

What I don't understand is, why if I give priority to this one placing it at the top of the load order Voivode class still takes priority even though their class changes nothing of that script. As general rule I know that mods at the top override the ones at the bottom.

A rookie solution for anyone with this problem, do a search of "crimson_court.estate.inventory.items" on: "steamapps/workshop/content/262060" and edit the default values of any files to 20 for blood and cure instead of 6.

Hope that helps. :cozyspaceengineersc:
Melalo  [skaper] 5. nov. 2022 kl. 23.29 
Honestly, I don't even know where to start. This mod was a pain to keep updated ever since the "moonlit dungeon" team was in charge of updating the game - injecting new code, shuffling the folders, etc.
My first guess would be placing this mod under total conversion mods and mods that change the provision screen in any way, even if those changes are purely cosmetic.
VörðrNíðhöggr 5. nov. 2022 kl. 16.47 
This mod stopped working for me on the Blood and the CC Cure, the rest of the items work fine.

I have it placed at the top of the load order, and I think it stopped working when I passed week 100.

Any idea what could be causing this?
Lil Peep 5. sep. 2020 kl. 17.05 
Мод работает всем советую
Wintereber 3. des. 2019 kl. 11.49 
спасибо уже проверил, добра тебе
Melalo  [skaper] 3. des. 2019 kl. 10.12 
Засчитываются, как и с любым другим модом.
Wintereber 3. des. 2019 kl. 9.30 
а ачивки с ним засчитываются?
Lan 6. feb. 2019 kl. 15.26 
good job
Melalo  [skaper] 28. jan. 2019 kl. 9.20 
I'm glad you're enjoying it! :sfsmug: