Arma 3
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MBG Buildings Killhouses (Arma3 Remaster)
   
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Data Type: Mod
Mod Type: Structure
File Size
Posted
49.290 MB
3 Jul, 2017 @ 1:49am
1 Change Note ( view )

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MBG Buildings Killhouses (Arma3 Remaster)

Description
Overview:
Original Forum Thread[forums.bistudio.com]

This addon was released on 31st March 2013 for Arma 3 ALPHA (Early Access). It has survived since then is still being used.

Features:
- 5 killhouses
- 1 Shoothouse
- 1 Big Warehouse
- Fully functional in Editor and Visitor
- Highly precise editor-icons for easy alignment
- Averaging 100 AI-Positions per building
- Several wall-segments (Straight parts, corners, doors, gates, 3m height an 0.8m height.
- MP-Synchronized door-/gatesounds
- Breachable doors and wall-segments

Special Thanks:
- Toadball for providing me with a generous amount of blueprints.
- DaveP, Friznit AND da12thMonkey for providing me with a tremendous amount of reference pictures

Additional resources:
"One or more textures on this 3D-model have been created with images from CGTextures.com. These images may not be redistributed by default. Please visit www.cgtextures.com for more information." - CG Textures Boilerplate
35 Comments
Via 27 Mar @ 6:04pm 
Thanks for the mod!
The meta.cpp says "publishedid = 0;" instead of "publishedid = 962938144;" as it should according to https://community.bistudio.com/wiki/Arma_3:_Enable_Steam_Workshop_support_in_Server_Browser

Can you fix it? It would fix compatibility with the official Arma launcher.

Thanks!
Cojones Colgones 23 May, 2023 @ 4:27am 
Hello, using your mod we have realized that to open the metal doors that I understand that are intended for explosives need two charges of breaching charge mod but giving 2 shots also opens, if you could put that with shots does not open and you need only 1 charge to open would be great.
gregjlanders 29 Apr, 2023 @ 8:57pm 
How do I play this sorry? just hoping to play on my own, so LAN MP and then do I have to start a mission and then load this structure on a map? Thanks
Dungeon Master 19 Sep, 2022 @ 2:00am 
Hi, are you still about? If so is it possible to lock the killhouse doors?
HaroldTheNorse 28 Mar, 2021 @ 1:00pm 
Thanks, Mondkalb, that likely helps all of the commenters here who have trouble finding or comprehending the copyright terms that you have written already. And even if a person finds and comprehends the copyright terms, they need to know how copyright law works in order to answer the question about whether the addon can be loaded on a game server and used in missions or terrains. Copyright law only applies to redistribution.
Mondkalb  [author] 28 Mar, 2021 @ 12:56pm 
Heya, farily simple thing:

You cannot:
- Reupload this content
- Unpack the pbo files and make edits
- Take credit for the work
- Use this on a server that is approved for monetization

You can:
- Load this addon onto your game server and then use it in missions or terrains

I hope that clarifies this
HaroldTheNorse 28 Mar, 2021 @ 12:50pm 
I think that "content" in the sentence "If you wish to upload content..." refers to pictures and videos of gameplay using MBG_Killhouses. I don't think "content" refers to addons or modpacks. I think that Mondkalb is not giving permission to modify his addon or include it in modpacks with that sentence.
HaroldTheNorse 28 Mar, 2021 @ 12:50pm 
Here is copypasta of Mondkalb's copyright terms for this addon. The two sources of this text are listed in my previous comment.

Copyright 2016 Mondkalb. This item is not authorized for posting on Steam (Steam Workshop). Also it may not be included into any collection or part of some other workshop content's upload.

If you wish to upload content that makes use of this(my) mod, please link to the original (this) forum release post.

This addon is not related in any way to Bohemia Interactive Studios or Bohemia Interactive Simulations. You may ONLY use this addon in Arma3 and any upcoming expansion packs.

I take no responsibility for (im)possible damage to your game/system that may be caused by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
HaroldTheNorse 28 Mar, 2021 @ 12:43pm 
@Satan You can find the copyright license for this addon by clicking "Original Forum Thread", which brings you to the BIStudio forum thread for MBG_Killhouses. Some of the copyright terms are listed at the bottom of the first post.

Then download mbg_killhouses_a3.7z and extract mbg_killhouses_a3_readme.txt and scroll down to DISCLAIMER. There you will find the rest of the copyright terms.
Uriel 28 Mar, 2021 @ 10:29am 
Hello Mondklab
I want to put your mod on my practice server.
So I want to ask you if it can be used.
Thank you