Arma 3
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Up_Armored_HMMWV_Modification
   
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Data Type: Mod
File Size
Posted
90.025 MB
18 Jun, 2017 @ 12:35pm
1 Change Note ( view )

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Up_Armored_HMMWV_Modification

Description
Up Armored HMMWV Modification

by
RichardsD


Description:
So, I'll start with a quick historical abstract, very dirty, no references etc of the HMMWV. So towards the end of the 1980s it was clear to the United States Armed Forces that the M15 "Jeep" would not be sufficient any longer. It suffered from a few issues that were mostly the result of the overall design. Firstly, being so small limited what it could carry, and how much power it could produce. Secondly, the suspension was quite poor and at high speed was prone to flipping due to a fairly high center of gravity. So, research began on a vehicle that could be much faster, could carry more, and be more versatile. The first major step was the Gamma Goat, which although had remarkable off road ability, was incredibly slow, and extremely loud, two features that made it highly unsuited for service. So, AM General proposed the "Humvee" or High Mobility Multipurpose Wheeled Vehicle (HMMWV). This was a far cry from the M15, it was massive in comparison, and instead of sitting over the engine and drive train, the body molded around it affording it massive ground clearance and was extremely roomy inside. This was a reconnaissance, logistics and troop carrier, not meant to fight on the front, but to perform other auxiliary tasks and as such had no armor.

Fast forward again to 2003, the Invaison of Iraq. The initial fighting spawned an insurgency for which the HMMWV would not be suited for. This vehicle, primarily designed for roles outside of the front lines was in need of proper armor protection. Thus, the "Armor Protection Kit" was designed, which included armor doors, windshield, roof, and gunners protection, similar to in Vietnam. These APKs for short evolved over the conflict in Iraq in Afghanistan as they became much heavier and more advanced. This modification features primarily vehicles equipped with the Frag Kit 5, and has vehicles such as the M1151 and M1152.


Features:
Like any A3 modification, this features most things you would expect which take advantage of the new engine features, including:
Phys-x Compatibility
PIP Mirrors
Proper Animations for Gunner and Driver
A3 Lighting
This modification includes both Desert and Woodland variants, although not every model is availible in both camouflage schemes:
Desert:
M1151 - M2HB
M1151 - Mk. 19 GMG
M1151 - M2HB Deployment
M1167 TOW Up Armor
M1152 Extended Cargo Vehicle
M1165 Based Ground Mobility Vehicle (SOV)
Woodland:
M1151 - M2HB
M1151 - Mk. 19 GMG
M1167 TOW Up Armor
M1152 Extended Cargo Vehicle
M1151 Unarmed

Known issues:
Speedometer not working


Credits & Thanks:
I would like to thank Stiltman on the forums who offered me full access to his amazing USMC 2004 HMMWV pack, for which many of the assets used on this pack come from. He also provided me excellent assistance in doing the Config for the M134 equipped GMV.

I would like to thank Aplion for his Model.CFG for which this is based off of, and his Phy-X config which works flawlessly.

Bohemia Interactive, for the amazing base models for which these vehicles are based upon.


Changelog:
v1.0
- Zero Added
- Red Tracers

v0.9
- TFAR should work correctly now.
- Green Tracer ammo added.
- Improved armor.

v0.81
- Signage Fixed

v0.8
- Fixed Range LODs
- Geometry
- Window Issues
- TFAR Support Added

v0.7
- Fixes config conflict issue, M134 Aiming.

v0.6
- Fixed many graphical errors, texture missing popup errors.

v0.5
- Release

I do not own this mod
I clame nothing of this mod
Mod will be removed at autors request
Link to Armaholic page:http://www.armaholic.com/page.php?id=25753
All information is stright from Armaholic
8 Comments
Dennis 5 Oct, 2019 @ 7:57am 
Hello i have A Question can i use and reupload your mod on my Arma3Sync Modpack i have a non Monetízation Server
TheMidnightCrow  [author] 2 Mar, 2018 @ 7:08pm 
I dont know how to mod man sorry.
Marmer 2 Mar, 2018 @ 7:06pm 
So if you don't mind me saying it seems like there are 6 variants, and if you could adjust it to where in the Edit mode of Eden you could adjust whats on the HMMWV as well as the skins. besides that I think this is a very polished and well done.
TheMidnightCrow  [author] 13 Aug, 2017 @ 5:05pm 
The same way you spawn the other things. I think they are listed under NATO but i cant remember. Also sorry for late reply>
LynXXi 13 Aug, 2017 @ 10:32am 
how do i spawn this
Lakarak 21 Jun, 2017 @ 9:37am 
I know.
TheMidnightCrow  [author] 21 Jun, 2017 @ 9:16am 
not my mod but thx.
Lakarak 21 Jun, 2017 @ 6:33am 
Nice