Company of Heroes

Company of Heroes

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Resource Conflict - Boot
   
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Maps: 3v3
Tags: tow
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14.005 MB
2 jun 2017 om 19:59
1 wijzigingsnotitie (weergeven)

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Resource Conflict - Boot

Omschrijving
This 3x3 map is very large, matches take a long time.

There are several shock points, and the most important at the start of the game is the bridge to the south. It is close to the Southern bases (player 4,5 & 6) and has an 88mm on each side, without crew (pic.04). Quickly send a truck to take troops there.

As there are many points to defend, a good idea is to close some of them with obstacles.
Populaire discussies Alles weergeven (1)
2
7 mrt 2019 om 12:12
Maybe a stupid question
rdobson
35 opmerkingen
Cap.BOOT  [auteur] 20 sep 2019 om 15:55 
Fire me and do it yourself MASTER SHIFU-STRATEG
STRATEGI OF WAR. 18 sep 2019 om 15:22 
Resource Conflict - Boot
UPDAT YOU MAP ITS INCORRECT
Peeedaaah 7 mrt 2019 om 12:11 
@Swedra. I use the old CoH worlbuilder to build/edit maps from all versions of CoH1. But like captain boot mentioned, you always gave heaps of old maps from 'back in the day', and i can't always be bothered fixing up.😁
Swedra 20 feb 2018 om 2:08 
Can the World Builder in the Legacy [OLD] edition of the game be used?
andi989x 28 jun 2017 om 20:32 
@Cap.BOOT thanks for the explanation!
Cap.BOOT  [auteur] 28 jun 2017 om 19:02 
@andisoniu
I made these maps many years ago.
They were made to play with some friends, without much concern for details.
Normally we would play with allies.
After the COH went inside the steam, I was never able to change them, simply because World Bilder does not save.
On this map, the challenge was to protect all passages before enemies could cross them.
andi989x 28 jun 2017 om 7:08 
Lots of open space especially on the east end of the map, perhaps you could fill it in with forest, points, buildings, etc? Also the heavy weapons appear to either be glitched or not working. Spawn 3 gets bazookas and a .30cal, Spawn 2 gets a "Paratrooper Leg Bag" and a Tommygun, and Spawn 1 (where I was) had nothing, but I saw BAR models (just models, cannot be picked up) in all of the Allied spawns, and I also saw MP44 models (also cannot be picked up) in the Axis spawns. Perhaps you could also fix these as well? Can be a good map then :)
Cap.BOOT  [auteur] 11 jun 2017 om 17:08 
@Impfac:
My advice is that you should play shuttlecock on line
Impfac 10 jun 2017 om 19:19 
This map is too goddamn big. It takes a good 4-5 minutes to go from one side to the other... its just a boring slog. The high mountains fuck with the camera, too. Just because you can make a map huge doesn't mean you should : (
✘ ⓓⓐⓩⒺ ✘ 10 jun 2017 om 5:18 
ok