Aragami

Aragami

71 ratings
How Stealth Mechanics Work (My Journey to "S" Rank)
By Tilted
Basically, I made a couple of test maps to try and figure out what triggers what points bonuses at the end of a map, to maximise my score and gain "S" Rank on all maps.

This Guide will be Short & Sweet.
If you have any feedback or want info on other abilities that I've missed, just ask and I'll be happy to test it and add it into this simple guide.
   
Award
Favorite
Favorited
Unfavorite
TLDR
  • There are built- in Penalties for killing guys. I have confirmed with the Developers that S rank is ony possible with a "No Kills + No Detections" run.
  • Killing an enemy will "Disturb them" - but if you Murderize 'em you get +100 points anyway (but no S Rank)
  • Restarting from Checkpoints is fine as long as you reload it before your Death Animation completes.
  • Distracted only counts it you don't kill the guy. AKA if you distract him, even if he then returns to his route, then kill him, you get +100 for "Hostile Killed" instead of +100 for "Hostile Distracted"

Complete Stealth.
You can only get this if you don't kill anyone S Rank + All-Kills is therefore impossible at this time.


Test Map for you to practice the Mechanics on;
http://steamproxy.net/sharedfiles/filedetails/?id=934498922

Reloading Checkpoints
It turns out that this little discovery, on its own has saved me huge amounts of frustration. I initially thought you had to do the whole Chapter in one run, no restarts, but;


It seems that loading froma checkpoint, even after being killed, if fine and will not reset the "No Respawns"- as long as you reload the checkpoint before your death animation.
Hostile Distracted
Every time you "distract" an enemy, these add +100 to score. (If you don't distract them, and only leave them Undisturbed (see the next section), you still gain the same +100 score.

Things you can do to Distract;
-Ringing the Bell (unlocked mid-game)
-If you get a Full-White bar (really only possible on Easy / 1 Skull)
-Use a Clone

Be aware that getting seen is not Distracted, but Spotted - and bad.

IF YOU KILL THE GUY, YOU DON'T GET A DISTRACTED BONUS. This holds true, even if you let him go back to his previous Route.
Hostile Undisturbed
Hostile Undisturbed
+100 Points, just the same as "Hostile Distracted". So Either method is fine on any combination of enemies for increasing your score.

  • Kurosaga (Blinding Sands) does not Disturb Hostiles.
  • Killing an enemy will "Disturb them" - so you are better off to Distract them.
Distracted / Spotted / Detected
__________________________________________________________

Undisturbed
: No 'Detection bar' animation at all.
INCREASES SCORE (GOOD)

OR

Distracted
: If you get a Full-White bar (really only possible on Easy / 1 Skull)
INCREASES SCORE (GOOD)

__________________________________________________________

Player Spotted:
if you get a Full-Yellow bar
DECREASES SCORE (BAD) - will fail S rank.

Player Detected
: If you get a Full-Red bar
DECREASES SCORE (BAD) - will fail S rank.
Other Bonuses
No Respawns.
Don't die, or reload Checkpoint before your Death Animation completes.

No Alerts.
When they Blow that Horn and they all come running, no S Rank for you (reload your save quickly enough though and you're fine.)

Complete Stealth.
You can only get this if you don't kill anyone. I think that this is a bug. I have spoken with the Developers and this is an intended mechanic. S rank is only possible if you obtain zero detections, and zero kills.
My Test Map
A pretty Simple (It could have been simpler) Map with 3 Enemies (2 stationary, one roaming) so that I could test Various Stealth Mechanics for writing this Guide.


Feel Free to use it to test your own theories, and comment in here if you think you've found something that I need to update for this guide.


Test Map on Steam Workshop;
http://steamproxy.net/sharedfiles/filedetails/?id=934498922
Final Words
"S" Rank seems a little messy now. At the time of writing this it was locked to 100% perfection, with no kills. It seems that after the DLC was released the requirements have been lowered, which makes achieving S easier.

The Devs now consider the game 'finished', have stated that revisiting Aragami isn't on the table for them, as they are working on a new game, and fixing bugs across platforms is... problematic.

The information contained within this guide is still accurate, it just may be that achieving S is now a much easier matter. I have not (and don't intend to) do multiple runs to find where that threshold is. Besides, perfection is possible, so why settle for less? :)

Have fun on the stabby stabby!
__________________________________________________

24 Comments
ба бах 14 May, 2023 @ 8:55am 
123
Insert Name Here 27 Aug, 2021 @ 8:40am 
Turns out that you can reload from checkpoints if your game accidentally crashes , so be sure to Alt-F4 out of an unfavourable situation.
Insert Name Here 27 Aug, 2021 @ 2:21am 
Is this still up to date? I tested Chs. 1 and 3 and the No Respawns bonus now disappears if you reload from a checkpoint at any time.
Tilted  [author] 6 Jun, 2021 @ 9:36pm 
re read it. they updated one last time after I wrote this. I haven't updated it all. GG's anyway.
BottomScorer 5 Jun, 2021 @ 1:39pm 
"I have confirmed with the Developers that S rank is ony possible with a "No Kills + No Detections" run."

Not true. I have S rank with "All Threats Killed".
Wesu. 3 Jun, 2020 @ 9:50am 
Yeah, I got an S rank on chapter 12, Never Detected and All Threats Killed.. So you can really get an S by killing stuff.
tuxdelux 23 May, 2020 @ 11:26am 
I got Rank S on the first chapter with Never Detected and All Threats Killed.
blaccdixk 18 Dec, 2019 @ 7:04pm 
No problem, glad I could help, and thank you for your guide!
Tilted  [author] 18 Dec, 2019 @ 7:00pm 
They've definitely changed something, you've discovered some kind of bug I'll have to hit Lion (Dev, whome I'm in contact with); you see it SHOULD NOT be an S rank because you got spotted (-200) and due to that you didn't get the "complete stealth" bonus: both of which are required for a 'true' S rank.

I'll have to reinstall, rerun this but I"ll hit the devs up. I think they need to rework something in here. Thanks for pointing it out. I'll get tot he bottom of it, then update you / the guide depending on what I find out
blaccdixk 18 Dec, 2019 @ 3:45pm 
Sorry to double post but it looks like the scrolls didn't add any points in either run