RimWorld
246 évaluations
Animated Marshes [1.4]
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
Taille du fichier
Publié le
Mis à jour le
355.016 KB
25 mai 2017 à 1h07
21 oct. 2022 à 15h32
10 notes de changement ( voir )

S'abonner pour télécharger
Animated Marshes [1.4]

Description
Summary
Marshes undulate in the same way regular water does.
Rainforests feel wet now.

Aesthetic preference.
Discussions populaires Tout voir (1)
0
10 oct. 2023 à 1h34
Patch for 1.4
Yoann
65 commentaires
Kizzycocoa 13 avr. à 5h14 
Will you be updating this for 1.5?
Yoann 10 oct. 2023 à 1h37 
Hi, I by trying this mod, I saw it's an ugly overwrite. So some new stats are not updated.
You really should to make it as a patch (I share it in discussion).
V 14 déc. 2022 à 20h36 
@MrGowdy You should look into Vanilla Plants Expanded. It adds the ability to till soil via labor -- which raises the fertility to 140% but once the plant is harvested you have to till again.

I'm not sure if it has enough labor for your taste, but it's a simple xml edit if you wanna raise it.
MrGowdy 28 oct. 2022 à 18h10 
Yeah, for sure. I've asked if that author could balance it a bit better such as take longer to craft, provide less benefit (200% is a bit crazy) and possibly require maint. (as in it breaks itself every harvest and has to be re-tilled or something)

It's hard to find more "stuff" that logically makes sense for Rimworld but doesn't break balance too much.
Stoic Saltine  [créateur] 28 oct. 2022 à 15h31 
Tilled soil is definitely OP, the benefit of having fertile soil wherever you need it is kind of insane for non-cannibal colonies lol
MrGowdy 28 oct. 2022 à 15h15 
Yeah, could see arguments on balance either way!

I'd say using labor as the "ingredient" similar to how tilled soil mod does is a fair trade? However Tilled Soil mod doesn't take much labor which I disagree with... Takes a lot of time and effort to dig up and move earth around!
Stoic Saltine  [créateur] 28 oct. 2022 à 14h58 
I'm not even sure what ingredients would be necessary to make marsh unless I made like a water capturing system which is beyond the scope of what I'm capable of lmao

If you're not afraid of the debug menu, there's a way to change terrain tiles to whatever you want them to be there which is effectively the same thing as an unbalanced mod that lets you change tiles without ingredients
MrGowdy 28 oct. 2022 à 12h15 
Thx for the update! Now, can you enable this mod to let us build marsh? I'm crafting laser guns and I can't make a marsh =(
Velxra 21 oct. 2022 à 16h02 
big thank you!
Stoic Saltine  [créateur] 21 oct. 2022 à 15h50 
Updated