Cities: Skylines

Cities: Skylines

248 oy
lane & centre lines (faded)
   
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4.990 MB
24 May 2017 @ 3:22
26 May 2017 @ 3:25
3 Değişiklik Notu ( görüntüle )

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lane & centre lines (faded)

Moog® tarafından 1 koleksiyonda
Road lines collection
8 öğe
Açıklama
As far as I can tell, there are five different types of lane lines and centre lines in the vanilla game and NExt2 road packs.

I've tried to reproduce them all here so you can always find a matching line for your lovely intersections and junctions.

This pack contains five lines, all in "faded" white; I'll get around to doing some other colours shortly...



Recommended mods:

More Beautification (for accessing the prop menu)
http://steamproxy.net/sharedfiles/filedetails/?id=505480567

Find It (search for any assets)
http://steamproxy.net/sharedfiles/filedetails/?id=837734529

Prop Line Tool
http://steamproxy.net/sharedfiles/filedetails/?id=694512541

Move It
http://steamproxy.net/sharedfiles/filedetails/?id=766190099

Prop Precision
http://steamproxy.net/sharedfiles/filedetails/?id=791221322

Prop Snapping
http://steamproxy.net/sharedfiles/filedetails/?id=787611845



Thanks to Ronyx69 for the 3d mesh and for answering lots of tedious questions!
9 Yorum
slurmy 31 May 2020 @ 14:06 
any yellow versions of these?
vvilku 9 Tem 2019 @ 8:09 
All of them are far too thick compared to the vanilla ones. Any reason why?
Erke 14 Eki 2017 @ 9:21 
Hello i see videos where thousands of these are used. How do these affect performance and loading times?
unity 23 Tem 2017 @ 20:29 
I had hope for this, but I fell back to the "bike middle" resource. These are just too wide compared to the in-game lines and stand out, especially when zoomed out a bit. :(
Moog®  [yaratıcı] 13 Tem 2017 @ 7:18 
there's something odd about the xs faded. It has exactly the same colour and alpha mask as the other lines in the faded series but always appears bolder. I even updated the workshop item a few days after posting it to correct it with an even more faded colour and alpha mask but it doesn't make any difference.
I don't know if there is some kind of threshold limit that is being breached or what, it's been driving me crazy!
SonOfNitrous 12 Tem 2017 @ 15:55 
lane line xs seem to be not faded one btw)
I'll make some more tests and will post screenshots here
Moog®  [yaratıcı] 12 Tem 2017 @ 15:48 
64 x 128
very sharp on my set-up... weird!
SonOfNitrous 12 Tem 2017 @ 10:24 
found out that's very blurry( what's the texture res?
Cheers!