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Bir çeviri sorunu bildirin
And as I said over and over again, when an asset fails to load, it is not an asset but mod issue, meaning a mod is missing to enable the asset working. In this case, it is ETST tracks that are used for sunken stops.
If you dont have it enabled and any mod that ETST requires to run, obviously modules will fail to load. As for busses you are expected to sub NEXT mod for bus road.
There is nothing else to be said.