Source Filmmaker

Source Filmmaker

78 beoordelingen
Overwatch - Zenyatta
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
Bestandsgrootte
Geplaatst op
Bijgewerkt op
157.377 MB
7 mei 2017 om 18:57
8 mei 2017 om 14:59
3 wijzigingsnotities (weergeven)

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Overwatch - Zenyatta

In 1 verzameling van Speeder99123
Overwatch Heroes
7 items
Omschrijving
Features:

PBR materials based on blueflytraps method
Simplified robe bones
Animation sequences
Orb bones

Use with Rig_Overwatch

Because of how high poly zen's orbs are I've decided to not include them in the base mesh. To apply them spawn 9 orbs in sfm and lock each "orb_" bone to each orbs root transform bone then apply the zero slider to all orbs root tranform bone.

Due to the way PBR in the source engine works, You will need quite a few lights (matching the envorment) to get good results with this model.

Special thanks to blueflytrap for his pbr guide, majora and Hyperchaotix for his soft chrome envmap

If you like what I do and want to see faster prop pack releases please consider donating Here![paypal.me] Or supporting me on patreon[www.patreon.com] any amount helps, and you can even request future props you would like to see!



Enjoy!

Includes:
Overwatch\characters\zenyatta.mdl
Overwatch\Weapons\zenyatta_orb.mdl
7 opmerkingen
Bibble 18 jun 2017 om 20:48 
i call zenyatta the robo buddha
Ruff 9 mei 2017 om 20:07 
Finally, I can now have Zenyatta chuck his balls at female characters (no sexual shit intended)
Kumquat [Velbud] 8 mei 2017 om 14:17 
There is a slight problem with the reflections, which seems to be something that Flytrap excuses yet does impact the quality of the materials. This model seems to utilize Hyperchaotix's silver cubemap (if so, then don't forget to credit the guy, but if not, my mistake and this is rather surprising material work), but the problem with both Flytrap and this method is that the shadows are reflecting a bit too much themselves. Shadowed areas should not respond to light, or at least respond at the max of 50%. Yours responds at roughly 75%-100%, meaning it is fairly obvious the shadowy parts are reflecting as much as the main reflective silver.
Ketchup Man 8 mei 2017 om 11:35 
PEACE BE WITH YOU
☦ Shepherd ☦ 8 mei 2017 om 7:16 
skins?
Slackybot 8 mei 2017 om 6:05 
Does it come with his skins though?