Stellaris
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Space Dwarves
   
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21.041 MB
18/abr./2017 às 14:26
12/mai./2022 às 9:36
16 notas de atualização ( ver )

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Space Dwarves

Descrição
Space Dwarves

This mod will add the following to your game:
- Dwarf portraits under the Dwarven species
- Dwarven name lists

There are 2 alternative sets of dwarves:

The first is the original set with tattoos and very diverse outfits.

The second one is a more military styled set of dwarfes using uniforms. These do not have tattoos and most importantly: Every male dwarf has a beard.

Neither of these sets is used for random species. If you want them to appear as ai empires, you have to create a custom empire using one of the portrait sets.

Only some portraits appear when creating new Empire, other portraits will show up depending on their class/job.
All portraits are not animated.

This is a fixed reupload of mochakingup's original work.
http://steamproxy.net/sharedfiles/filedetails/?id=691347235
73 comentário(s)
Breksus 28/out./2022 às 14:43 
can pls update this mod for 3.5 this mod not run
Malthus  [autor(a)] 5/ago./2022 às 22:25 
I guess it happens when you bash two rocks together and some smaller part breaks off, or so the scholars say.
Barbituate King 2024 5/ago./2022 às 20:39 
how are dwarf babys made?
Talos Valcoran 13/mai./2022 às 19:56 
Because Paradox that's why xD
k1ttensausage 13/mai./2022 às 17:23 
Had to fiddle with it, but i got it to work again, not sure why things just break sometimes.
k1ttensausage 13/mai./2022 às 17:11 
Yeah it says it's missing the descriptor file since the update, ill try messing around with it some more.
Malthus  [autor(a)] 13/mai./2022 às 4:55 
It works for me though. Please check if it is your launcher that fails to download the modfiles correctly.
k1ttensausage 13/mai./2022 às 1:08 
pretty sure the overlord patch broke this mod, the mod launcher doesn't recognize it anymore.
Talos Valcoran 10/mai./2022 às 13:45 
Nice, didn't expect that
Malthus  [autor(a)] 10/mai./2022 às 8:43 
Challenge accepted.

But honestly I was quite lazy with updating this mod. In my defense though it did still work without any visible issues when I just tested it.
I fixed a small errorlog entry related to the namelist and set the species class to randomized = no. So however the issue with no name empires would be fixed, they shouldn't be created anymore in the first place.