Stellaris
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4 Ethic Points + 3 Civic Points
   
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12/abr./2017 às 8:43
6 de jul. às 0:59
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4 Ethic Points + 3 Civic Points

Descrição
This Mod gives your Empire 4 Ethic Points and 3 Civic Points in the Empire Designer.
And in the Game it gives your Leader 2 Traits and your Ruler 2 Traits.




And if you want some QoL MP compatible mods look here:
https://steamproxy.net/sharedfiles/filedetails/?id=2516012991




And for the people who like my work and want to support me here:

patreon.com/EvilAragon
113 comentário(s)
Vault-Tec Representative 8 de out. às 15:44 
Fanatically Xenophobe + Fanatic Militarist will go tough
Melganor 8 de set. às 9:08 
Think this needs an update
EvilAragon  [autor(a)] 18 de jul. às 8:16 
Since the last update, everything should work again.
At least I haven't found any problems when testing.
Average Ligurian 17 de jul. às 10:50 
So is this mod good or is it buggy? Could you make a list of stuff that is currently broken or is probably broken? Thank you
Sparkling Water Shaker 24 de jun. às 13:38 
cant be fanatic purifier with fanatic mil AND fanatic xenophobe. pls fix? :steamsad:
EvilAragon  [autor(a)] 22 de jun. às 1:17 
With my mods I also try to make sure that I only edit individual classes in files with a new file of mine, so that it remains as mod compatible as possible. Unfortunately, after some testing, this has not always been possible in the past, which is why I have sometimes resorted to the "bad" method and edited the original file. It's not perfect, but at the time it was the only way to give the mod the features I wanted.

But thanks for the comment anyway.
It's nice to hear that someone has put so much thought into my mod.
And also nice to hear that you like the mod :D
EvilAragon  [autor(a)] 22 de jun. às 1:17 
@Zane87
Thanks for checking what exactly the problem is. As soon as my computer is up and running again I'll have a look there. About the two files you mentioned, unfortunately I have to correct you. If I remember correctly, the ethic2 file is a new file I added that just overrides a specific class in the larger original ethic file, so it's as mod-compatible as I can make it. It serves as a safety mechanism so that hive minds can still only take the hive mind ethics despite the increased ethic score and cannot be hive mind + military, for example. In the past, this was possible with this mod and led to some problems, which is why I intercepted this with this change.

The Leader Classes File adjusts that leaders start with more trait points as described in the mod description. It's only one line per leader that changes, but because I have a change in all leader classes, this procedure has made the most sense for me so far.
Zane87 17 de jun. às 10:23 
@Kharnath and @EvilAragon I can confirm that this mod broke AI (scientific) leader recruitment (on science vessels only).

Reason is quite simple, in between updates PDX changed a variable in leader_classes for scientists:

line 324 from (your mod):
is_scope_type = fleet
to:
is_scope_type = ship


This broke the mod so should be easy to fix.
However, while comparing this file (and the others) via WinMerge with base game files, there are no other changes to this file (leader_classes\00_base_classes.txt) and the ethics file (ethics\00_ethics2.txt).
Hence, I would recommend for future compatibility and for much fewer issues with about every other mod/patch in the future to remove both folders/files from the mod.

Absolutely not meant as disrespect, just as a friendly heads-up :)
Dirty edits can really mess up the game, everyone who modded Skyrim in the past (so about every other gamer) had that issue :D Great mod and keep it up!
EvilAragon  [autor(a)] 15 de jun. às 4:11 
I'm sorry but I can't update the mod at the moment because my computer broke down a few weeks ago. As soon as it's up and running again I'll try to look into the problems and update the mod to the latest version. So if you find any more problems, please keep posting them in the chat so I can have a look at them.
Gameer4life 14 de jun. às 21:43 
this mod just broke for me and I have no idea how to make it work again. All my civs are broken