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Ilmoita käännösongelmasta















At some point between 2017 and the last few years the game's lua API changed, and now the code that gets and stores the player's speed runs twice, the second time overwriting the backup speed with the shadow walk speed. There was a third-party VManip-compatible version that tried to fix it, but it was taken down some time in the last 46 hours.
q menu -> option -> dishonored abilities