Garry's Mod

Garry's Mod

636 évaluations
rp_episodeone
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
Taille du fichier
Publié le
Mis à jour le
28.992 MB
31 mars 2017 à 21h25
3 avr. 2017 à 0h16
2 notes de changement ( voir )

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rp_episodeone

Description
I fused together the city segments of HL2: Episode One's maps in a way I saw fit and added a few extra things to make it so you can travel both ways.
Special thank you to Delta for his help along the way.
Also thanks to kermit the froge for his suggestions.
Map VMF: https://www.dropbox.com/s/c242rkromlwox9a/ep1_c17_01_d_v23.vmf?dl=0
Discussions populaires Tout voir (4)
5
1 janv. 2022 à 12h14
Citadel Portal in Multiple parts
quentin
5
17 déc. 2017 à 10h20
Citadel Events? (SUGGESTION)
Scruffygamer
2
21 sept. 2019 à 16h10
Elevator
HalfLife2Guy
173 commentaires
Ruskah // #FIXTF2 7 juin à 9h19 
>moves train station to city centre
>"oh no, there's no place to put the railway!"
>removes railway
>trainstation with no railway
chichi the bird 21 avr. à 2h08 
So good
The 9th heavy 21 févr. 2022 à 1h38 
i never knew a map existed where i could see a trigger from the hammer editor in-game
BuB 21 déc. 2021 à 15h18 
can you pls help pls reupload gm_evac.bsp its my fav map
Olkinark26 25 aout 2021 à 7h33 
AI nodes?
BuB 5 mai 2021 à 5h53 
problem of the portal is becus of hl1 content
some bi girl 15 déc. 2019 à 15h18 
do this with ep 2 plz
bovine 24 aout 2019 à 22h21 
this map is super cool! made by a cool guy named tylrex
Moon 24 aout 2019 à 18h34 
My citadel portal is in multiple parts
Prov1996 29 aout 2018 à 13h49 
Muchas respect to Tyrex. Atmos compatible, chrome textures on vehicles and weapons aren't black (many HL2 map ports have this issue for whatever reason), no purple-and-black checkerboard reflecions, no missing textures or errors, loaded the first time with no lag right out of the gate.

This is just what I was looking for to make my own campaign. (HL2 campaign is bugged. Stuff spawing from addons I no longer have, spawning in random locations, VCMod incompatibility, TFA AT/CW 2.0/FA :S 2 loading issues, the massive railroad bridge before the prison segment never working right between loading zones, etc. etc. etc. events not triggering, etc.)