The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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[AB+ TESTED ONLY] Isaac's Dojo
   
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26 mar 2017, ore 15:42
7 lug 2018, ore 19:08
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[AB+ TESTED ONLY] Isaac's Dojo

Descrizione
NOTE: I have not updated any of my mods to Repentance. I'm not sure if I will or not. If I do, it'll be after I've explored the update enough, I don't want to get spoiled by testing mods.

Welcome to Isaac's Dojo!! Here, we hone our bodies and our minds to bring devestation upon our enemies. Can you master the ancient arts?

This mod adds 3 items:

Practice Dummy
Spawns a dummy, which, when dealt damage, deals that damage to all enemies in the room. Dies if hit too much!!

Purple Belt
When you take damage, all enemies freeze, neither taking nor dealing damage except for the one that hurt you. Once that one is dead, the rest unfreeze.

Bandana
When you are attacked, you have a chance (based on luck) to not take damage, and kill (or damage bosses) the enemy that attacked you.

Enjoy the dojo! And let sensai HiHowAreYou know if you find any bugs.
66 commenti
HeliosDrive 20 apr 2023, ore 21:16 
Repentance compatibility?
jnadler 1 ott 2021, ore 20:21 
repentance
rian_Threeden 5 giu 2021, ore 9:52 
Purple belt MIGHT brake the guys in maus who prevent you from killing other dudes if you get hit by them so... It might have to be updated.
smartest rock alive 3 set 2018, ore 21:43 
aw man why did it break?
Buttertoto 19 mar 2018, ore 19:24 
how much luck is needed to have bandana work always
HiHowAreYou  [autore] 2 nov 2017, ore 7:22 
@Blacksmith-Cutolo "Myahahahahaha!"
Sleepy-Keyzer 2 nov 2017, ore 4:12 
Thank you for this gift, Kefka. :')
HiHowAreYou  [autore] 1 nov 2017, ore 17:55 
@Blacksmith-cutolo Mods no longer disable achievements!
Sleepy-Keyzer 1 nov 2017, ore 17:10 
Purple Belt and Practice Dummy are probably my most interested items in the Mod.
Though, are Achievements disabled? (It looks like it from the screenshots)
HiHowAreYou  [autore] 2 ago 2017, ore 11:19 
@Jeph Sorry about that. I added a workaround in the last patch that made it so purple belt turns off after 20 seconds, but it wasn't implemented properly. Latest patch should fix it.