The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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[AB+ TESTED ONLY] Isaac's Dojo
   
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26 mrt 2017 om 15:42
7 jul 2018 om 19:08
13 wijzigingsnotities (weergeven)
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[AB+ TESTED ONLY] Isaac's Dojo

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NOTE: I have not updated any of my mods to Repentance. I'm not sure if I will or not. If I do, it'll be after I've explored the update enough, I don't want to get spoiled by testing mods.

Welcome to Isaac's Dojo!! Here, we hone our bodies and our minds to bring devestation upon our enemies. Can you master the ancient arts?

This mod adds 3 items:

Practice Dummy
Spawns a dummy, which, when dealt damage, deals that damage to all enemies in the room. Dies if hit too much!!

Purple Belt
When you take damage, all enemies freeze, neither taking nor dealing damage except for the one that hurt you. Once that one is dead, the rest unfreeze.

Bandana
When you are attacked, you have a chance (based on luck) to not take damage, and kill (or damage bosses) the enemy that attacked you.

Enjoy the dojo! And let sensai HiHowAreYou know if you find any bugs.
66 opmerkingen
HeliosDrive 20 apr 2023 om 21:16 
Repentance compatibility?
jnadler 1 okt 2021 om 20:21 
repentance
rian_Threeden 5 jun 2021 om 9:52 
Purple belt MIGHT brake the guys in maus who prevent you from killing other dudes if you get hit by them so... It might have to be updated.
smartest rock alive 3 sep 2018 om 21:43 
aw man why did it break?
Buttertoto 19 mrt 2018 om 19:24 
how much luck is needed to have bandana work always
HiHowAreYou  [auteur] 2 nov 2017 om 7:22 
@Blacksmith-Cutolo "Myahahahahaha!"
Sleepy-Keyzer 2 nov 2017 om 4:12 
Thank you for this gift, Kefka. :')
HiHowAreYou  [auteur] 1 nov 2017 om 17:55 
@Blacksmith-cutolo Mods no longer disable achievements!
Sleepy-Keyzer 1 nov 2017 om 17:10 
Purple Belt and Practice Dummy are probably my most interested items in the Mod.
Though, are Achievements disabled? (It looks like it from the screenshots)
HiHowAreYou  [auteur] 2 aug 2017 om 11:19 
@Jeph Sorry about that. I added a workaround in the last patch that made it so purple belt turns off after 20 seconds, but it wasn't implemented properly. Latest patch should fix it.