토탈워: 워해머

토탈워: 워해머

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GCCM: Greenskin Settlements
   
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344.981 MB
2017년 3월 26일 오후 2시 06분
2017년 9월 10일 오전 4시 00분
업데이트 노트 14개 (보기)

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GCCM: Greenskin Settlements

설명
You can now support the GCCM project on Patreon[www.patreon.com]!

Update 2017-07-22
Added Galbaraz by Kazad!

Update 2017-06-23
Added Karak Kadrin (Greenskin) by Maruka, and Badlands Warcamp by Kazad.

Update 2017-06-06
Added Greenskin Port by Kazad.

Settlement pack
This pack contains the following Greenskin settlements, for use in the Grand Campaign Custom Maps mod. You will have to subscribe to the main mod, this settlement pack, the Vampire Settlement Pack, the Bretonnian Settlement pack, the Dwarf Settlement pack, and the Empire Settlement Pack. Please see the main mod page for an overview of all maps, and more information!

We had to split the Greenskin and Dwarf settlement packs due to the file size limit, so the original 'Dwarf/Greenskin Settlement pack' is now just the 'Dwarf Settlement Pack'!

This is a collection of maps from many map makers, the map makers are all listed as contributors! Please let the individual map makers know that you enjoyed their map by commenting on or upvoting their map, it really helps with motivation when you know that people are enjoying your map!

The maps, and their creators
Karak Kadrin (Greenskin) - by Maruka
Bitterstone mine (Greenskin) - by Kazad
Crooked fang fort - by Kazad
Grom Peak - by Watriox
Grung Zint - by Suerto
Karak Angazbar (Greenskin) - by Kazad
Mount Squighorn (Greenskin) - by Kazad
Stonemine map fortified (Greenskin) - by Zoidberg
Stonemine map unfortified (Greenskin) - by Zoidberg
Unwalled orc settlement - by Bloody Hound
Unwalled orc settlement (snow) - by Bloody Hound
Walled orc settlement - by Bloody Hound
Walled orc settlement (snow) - by Bloody Hound
Badland Warcamp - by Kazad
Greenskin Port - by Kazad
Galbaraz - by Kazad

If you have any questions please post them in the main mod!
If you've made a map that you think would fit perfectly into the grand capaign, please contact Maruka or Zoidberg (see the main mod for more information), or join the discord channel[discord.gg].

You can support the GCCM project on:
https://www.patreon.com/GCCM
댓글 74
Maruka  [작성자] 2017년 10월 18일 오전 11시 34분 
It'd on the to do list, but not a priority at the moment
DK44 2017년 10월 18일 오전 9시 24분 
Hey guys at first TY for this amazing mod.. i want to ask if u maybe will create a Black Crag Siege map in near future?? TY
Maruka  [작성자] 2017년 9월 11일 오후 11시 49분 
Some of the minor settlements use placeholder maps.
fartsballs 2017년 9월 11일 오후 9시 00분 
Barag Dawazbag also uses squighorn?? how many use the same map?
fartsballs 2017년 9월 11일 오후 8시 56분 
Why does Iron Rock use Mount Squighorn? That doesnt make sense at all.
Wüstenratte 2017년 9월 11일 오전 11시 24분 
This was campaign battle against ai with 2 ai reinforcement.
The water is also buggy. Hanging in the air.
Maruka  [작성자] 2017년 9월 10일 오전 6시 10분 
Some screenshots would be very helpful in fixing these issues!
Wüstenratte 2017년 9월 10일 오전 6시 08분 
Stonemine Tower map have bugs. Reinforcement from enemy spawned in water and can't move!
flupo42 2017년 9월 4일 오전 8시 40분 
I don't know if it's better to leave feedback in the main page or the specific pages for the individual sub mods. But figure these kind of design issues apply to all maps and should be considered everywhere.

So - Mount Squighorn (Greenskins):

Major Annoyance - positioning 'holes' all over the map where troops can't be placed because one tree or rock is in the way. Given how stiflingly small the map is, fighting a battle with 2 stacks vs 2 stacks there becomes a nightmare of micro.

There is a stream running through the map which falsely indicates that it's impassible on mouseover UI when placing troops.

Minor annoyance: Attacker reinforcements come into the map from south east half, with default targeting almost to the barricades of the settlement in the perfect 'slaughter us' position for the defenders

Maruka  [작성자] 2017년 9월 2일 오전 7시 48분 
@Lothario Thanks for the feedback, I'll pass it along. The Walled Dwarf Settlement (gorkified) has been reworked already, that version will be in a future update.