Killing Floor 2
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Minecraft B3 (Fixed)
   
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26 берез. 2017 о 5:02

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Minecraft B3 (Fixed)

Опис
Workshop item description -
Original Map link :
http://forums.tripwireinteractive.com/forum/killing-floor-2/killing-floor-2-modifications/level-design-ac/beta-map-releases-aa/111141-kf-minecrafttest?t=108570
Change Log -----------
Add Pathnode to empty space
Fix Wrong original Pathnode
Change Playerstart Location
Add More ZEDSpawnPoint
Change SpawnVolume Location
Change SpawnVolume Setting
Add TraderPod
Delect original All Light
Add to Skylight and Dominant light (Optimization)
Delect TWOutdoorLightVolume
Add TWIndoorLightVolume (This is Critical issue from Original Map)
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I know player can Jumping Tree. But its Fun. so I don't Fix it.

Коментарів: 7
pyromancersaber 7 верес. 2023 о 17:28 
The map feels pretty enclosed, especially without the signature blue sky Minecraft has. Zeds spawn on the map, making the space feel tighter than it already is. It was extremely hard to just be constantly timing my jumps so I wouldn't get stuck. There's no gaming flow, and none of the Minecraft charm. Would not recommend.
Lazuli 22 січ. 2021 о 18:33 
low fps for a map like this
treo151 20 квіт. 2018 о 12:18 
muibuen mapa crak 8-)
☔ RagdollWraith🍄 3 серп. 2017 о 21:32 
Please don't make them spawn right on the map, they always spawn right on top of me as i run past. maybe make the spawn point slightly off the map and have them walk on.
have92 31 берез. 2017 о 2:49 
good thankyou
从此后 29 берез. 2017 о 4:50 
intereting
ToZ 26 берез. 2017 о 10:34 
i love The map in remerber Bo3 on custom map