Killing Floor 2

Killing Floor 2

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Minecraft B3 (Fixed)
   
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20.039 MB
26. mars 2017 kl. 5.02
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Minecraft B3 (Fixed)

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Workshop item description -
Original Map link :
http://forums.tripwireinteractive.com/forum/killing-floor-2/killing-floor-2-modifications/level-design-ac/beta-map-releases-aa/111141-kf-minecrafttest?t=108570
Change Log -----------
Add Pathnode to empty space
Fix Wrong original Pathnode
Change Playerstart Location
Add More ZEDSpawnPoint
Change SpawnVolume Location
Change SpawnVolume Setting
Add TraderPod
Delect original All Light
Add to Skylight and Dominant light (Optimization)
Delect TWOutdoorLightVolume
Add TWIndoorLightVolume (This is Critical issue from Original Map)
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I know player can Jumping Tree. But its Fun. so I don't Fix it.

7 kommentarer
pyromancersaber 7. sep. 2023 kl. 17.28 
The map feels pretty enclosed, especially without the signature blue sky Minecraft has. Zeds spawn on the map, making the space feel tighter than it already is. It was extremely hard to just be constantly timing my jumps so I wouldn't get stuck. There's no gaming flow, and none of the Minecraft charm. Would not recommend.
Lazuli 22. jan. 2021 kl. 18.33 
low fps for a map like this
treo151 20. apr. 2018 kl. 12.18 
muibuen mapa crak 8-)
☔ RagdollWraith🍄 3. aug. 2017 kl. 21.32 
Please don't make them spawn right on the map, they always spawn right on top of me as i run past. maybe make the spawn point slightly off the map and have them walk on.
have92 31. mars 2017 kl. 2.49 
good thankyou
从此后 29. mars 2017 kl. 4.50 
intereting
ToZ 26. mars 2017 kl. 10.34 
i love The map in remerber Bo3 on custom map