Hacknet

Hacknet

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How To: Easily Organize Your Netmap as a Grid!
By Phaze3
Tired of trying to click on overlaping nodes in your netmap? This guide will show you how to have your netmap show as a simi-organized grid without messing with a bunch of x/y coordinates.
   
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Step 1: Make sure you have all of your ducks in a row.
  1. Make sure you have Hacknet installed & updated to the current version.
  2. Make sure you have a good text editor. (notepad.exe works, but NotePad++ is better)
  3. Make sure you have a valid saved game that you don't mind potentially breaking. (I suggest creating a "test" account and trying it there before attempting it on you main account.)
Step 2: Edit your saved game
In windows, your saved game is located here: C:\Users\[YOUR ACCOUNT NAME]\Documents\My Games\Hacknet\Accounts\

You should see a text file called "Accounts.txt". DO NOT mess with this. Instead, find and open the file named "save_[HACKNET USER NAME].xml" where [HACKNET USER NAME] is the name of the hacknet account you want to modify.

I suggest creating a backup copy of this file -- especially if you are not running Hacknet via Steam.

Once opened in your text/XML editor, you're going to be looking for this tag around line 9:
<NetworkMap sort="Scatter" >

To make the required modification, just change <NetworkMap sort="Scatter" > to <NetworkMap sort="Grid" >.

SAVE YOUR CHANGES.
Step 3: ????
????????
Step 4: PROFIT!!!
Congratulations! Your netmap in-game should now look something like this:
Step 5: Feedback
Just forwarning you all that I may never look at this guide again. Not trying to be mean, just saying that I tend to forget things a lot.

That being said, you all are free to be spelling/grammar nazis all you like, and I will probably update the guide if I do look again. My english in general is horrible even though I am a native speaker.

If you wish to use any part or all of this guide or outright plagiarize it word-for-word, then go right ahead. I really couldn't care less.

I just thought this was neat, and wanted to help anyone else who has found the ordinary organization of the netmap a bit nightmarish to work with.
If this guide does that, plagiarized or not, then I've accomplished my mission.

Happy Hacking!
~ Phaze3
29 Comments
Jabba943 30 Aug @ 12:23pm 
Worked just fine! Should just be a base feature tbh.:angry_seagull:
Phaze3  [author] 7 May, 2024 @ 10:55am 
@Esurient
Used to play APB ages ago. Haven't actually played it in years, but it's probably still high on my steam list because I did put a LOT of hours into it back in the day.
I also play warframe and a bunch of other things. Why was APB the one you noticed?
Esurient 7 May, 2024 @ 3:12am 
Plays Hacknet and APB???
gort 8 Jan, 2023 @ 8:12pm 
or own labrynths
bass pro shops enthusiast 6 Sep, 2021 @ 3:34pm 
Or, if you have Labyrinths, use NetmapOrganiser to make it all in a grid instantly.
TruCalling 16 Jun, 2021 @ 9:31am 
doesnt work
iamsirsammy 30 Dec, 2020 @ 3:16pm 
@Seff Mine was stored at /home/[LINUX USER NAME]/.local/share/Hacknet/Accounts/save_[HACKNET USER NAME].xml
Fayti1703 4 Jul, 2020 @ 3:35am 
@Zethrel: Technical detail: The grid mode doesn't "group by association", that's just due to how the base game nodes are loaded. It goes based off of internal node index.
Mr. Fives 11 May, 2020 @ 2:48pm 
"Scatter" = adds the pips in a random fashion (default setting)
"Grid" = groups up the pips by association
"LockGrid" = organizes the pips on the horizontal and vertical plane in the form of a grid in order of discovered
Kuna 21 Apr, 2020 @ 11:54am 
After changing the value to "Grid" the game change it back to "Scatter" when continuing the game.

Maybe when starting the game, steam pulled the save game from the cloud... (as I mentioned all the previous saved games that was deleted came back)

Steam on Mac OSX 10.14.6 (18G4032)