Conan Exiles

Conan Exiles

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Der_alte_Schlag_Anpassung
   
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Armors: Armors
Weapons: Weapons
Balance: Balance
File Size
Posted
Updated
28.877 MB
20 Mar, 2017 @ 4:09am
22 Mar, 2017 @ 2:11pm
12 Change Notes ( view )

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Der_alte_Schlag_Anpassung

Description
Steam ID: 887635452
Hey Guys. My first Mod for Conan Exiles. I have made some changes to some Items like Ancient Kopesh and some other.
- Know the Ancient Kopesh is as Strong as the exceptional longsword.
- The Cimmerian Battle Axe has more Armor penetration (25%) and 2 bigger Brothers. The recipes for them are from some Thrall Blacksmiths (Tear 3 and 4) you can find them on the Black Hand Ship
- Upgraded the temple Weapons. They as strong as the exceptional Longsword.
- Added some Beds to the Bedmaker Feat
- Added the Smelter gloves and the leather Apron to some Thralls as recipe
- Lower the weight of Arrows
- Added 2 Cosmetic Sets in heavy Armor. The Zarmonian Dancer Outfit and the Setite set. You can learn the fead if you have the T3 Temple of Mitra and all 5 heavy armor recipes for the Zarmonian set and the same for the Setite set. You have to be lvl 50. The fead itself costs nothing.
- Added the Zarmonian Dancer Outfit to the Armorer Fead. It can be craftet ad the armorer bench.
- Added some Repair recipes for the lengendary/named weapons. You will need 15 Steel 8 thick leather and 2 Dragonpowder for full repair.
- Added an invisible heavy helmet and the Magic Set Mask exist in an invisble version too
- the Giant Snake in the black city has more HP. 3 hits down is not what it should be.

If you like the Armorloot mod so as I then you will have to know, that the flawless and exceptional heavy armor no longer exists with my mod. There can be just one Itemtable active. So in that point there can be some conflicts. The normal loot works just as normal.

I hope you enjoy my mod. Have fun and a nice day ;-)


The last Patch made so many changes, that I made this mod again.
http://steamproxy.net/sharedfiles/filedetails/?id=890919975
the link to the new version
5 Comments
ckab_the1  [author] 29 Mar, 2017 @ 11:58pm 
ok. thx for the tip :-)
RatAttackGaming 29 Mar, 2017 @ 3:43pm 
By the way you re import in the Dev kit, forgot to mention that
RatAttackGaming 29 Mar, 2017 @ 3:42pm 
What you do is when your in the Dev kit, find your item table / recipes table, right click and export as .CSV then use notepad to open the CSV file and then you can easily transfer your other mod item IDs and other information very quickly, then when you are done you right click the item table / recipe table and re-import from the one you edited. Hope that makes sense
ckab_the1  [author] 29 Mar, 2017 @ 3:11pm 
Thx for the comment. I am new on working with the dev kit. What does it exactly mean what you wrote? Because it sounds good. A lot of work i don´t have to do :steamhappy:
RatAttackGaming 29 Mar, 2017 @ 10:55am 
you could merge the mods really easily if you use notepad++ all up to you of course