Starbound
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Extra Tech Mod
   
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18 marca 2017 o 13:56
23 lipca 2017 o 8:34
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Extra Tech Mod

Opis
This mod adds TWELVE new techs for you to try out. Just complete several short quests for Elliot, cough up some Tech Cards, and you're ready to go!

The Extra Techs included are:

Hover Dash: A slower, longer dash that's useful for crossing gaps! Low cooldown.

Boot Thrusters: A bigger and faster Rocket Jump, but you can only go upwards.

Micro Sphere: A 1-block Distortion Sphere, if the normal ones aren't small enough!

Jet Blast: An EXTREME dash, can be used in the air, but be careful of fall damage! Doesn't clamp momentum.

Energy Leap: Leap tall buildings in a single bound! Can only be used on the ground.

Mobility Sphere: The ultimate Distortion Sphere. Can float in water, move fast, jump high, and roll to a stop quickly.

Rocket Hover: A quick burst of speed, followed by a sudden stop.

Energy Thrusters: Quicky increases your vertical velocity, useful in so many situations!

Micro-Mobility Sphere: A tiny sphere with all the powers of the Mobility Sphere!

Micro-Sonic Sphere: A tiny sphere that LAUNCHES you into the air when fully charged!

Mobility+ Sphere: Faster and more agile than the regular Mobility Sphere... and contains full underwater mobility!

Micro-Mobility+ Sphere: The True Sphere.

Q&A:

Q: Is this mod still supported?
A: As of Starbound 1.3, it's working nicely, but I'm not actively supporting it anymore.

Q: Why are most of these so expensive?
A: Because most of them are better than the vanilla techs. I wanted to have some balance.

Q: Hey! I payed Elliot a bunch of Volatile Powder, but I only got three techs! I thought there were twelve!
A: There's four quests. Talk to him again, he should give you yet another quest.

Q: Why isn't my Energy Leap working?
A: Hold the W key and press the spacebar while you are on the ground. It's quite different from other jump Techs.

Q: Why did my Energy Leap kill me?
A: Fall damage is a thing, be careful with this one.

Q: Why is the micro-sonic sphere so slow?
A: Charge it up, it goes fast in the air.

CHANGELOG:

v1.0: Released

v1.1 (June 10th, 2017)
Fixed some techs to work with Starbound 1.3

v2.0 (July 23rd, 2017)
Huge update! Six new techs have been added (including the highly requested Micro-Mobility sphere), making the total amount of added techs TWELVE! This is the final big content update, but bugfix patches will continue if needed.
Komentarzy: 138
who231sz 26 listopada 2021 o 15:26 
can you allow the super small spheres go in PIPES?
Troo 4 sierpnia 2021 o 19:09 
The same thing happened to me but only the Micro Mobility+ Sphere and the Mobility+ Sphere.
cade..? 27 lutego 2021 o 11:10 
and I have no mods enabled other than this
cade..? 27 lutego 2021 o 11:09 
probably from starbound updates, the comment before mine was a year ago
taco360  [autor] 27 lutego 2021 o 10:05 
huh, looking over previous comments, this seems to have happened to other people, but i've never been able to replicate it. probably some sort of mod conflict?
taco360  [autor] 27 lutego 2021 o 9:59 
@Xenon oh shoot, that should not be happening. to be honest, i haven't touched starbound modding in years, so i'm not sure how i would even go about fixing that. if anyone knows what's going on please let me know lol
cade..? 27 lutego 2021 o 8:39 
hey, all of the spheres are completely broken. once you activate one, you can't move or leave the sphere. if you teleport somewhere, your playermodel IS the sphere.
shardinhand 7 kwietnia 2020 o 19:57 
Salem my mang if you dont care bout cheating you can grab the item spawner mod it maks all vanilla items even end game stuff accessable far as i know, gg dude ^^
taco360  [autor] 7 kwietnia 2020 o 13:08 
@Salem Prism Shards are found in a somewhat common mini-biome on snow and tundra planets. https://starbounder.org/Prism
Whiskey Baited 7 kwietnia 2020 o 11:35 
how does one obtain prism shards? i cant figure it out (im not entirely sure this is the mod its doing it for but its a tech quest so im guessing its this one)