Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
Is it okay if we use this in our mod ?
Unlisted & credit given in description of course.
- To optimize it for multiplayer we would like to reduce the vegetation density to get better local performance. Any chance to change a value or sth like this?
- Which kind of ores and which ore density is applied?
- have you heard of problems, when spawning the planet in half or quarter of the recommended size?
Thanks for your help, this planet is awesome art!
https://steamproxy.net/sharedfiles/filedetails/?id=1393702871
Could also be because I just spent 2 days creating a 500m-ish crashsite in one of the lakes, making it look pretty good (could prolly use some more work, but hey :p ) and now I can't really see it anymore. :D
Other than that, it does look more realistic. So in that respect, good job. :)