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http://www.armaholic.com/page.php?id=32409
Short video update
https://www.youtube.com/watch?v=nR4okgKsXKo
Change log
* SFX changed
* syntax change
* waterfall base splash radius made customizable
* size of waterfall particles made customizable
Changes:
* Simplified the script
* Made it more Exile friendly
* Now the "water pressure" takes higher values and depend more on the object' direction
* Weren't made any changes in SFX
:) Sure mate, just credit me and have fun!
And if you make any videos send me the links and i will feature them.
Not on my comp now, but i think there is a public variable you can make false to make it stop.
The other way is to delete the objects via ad action.
Added a fail safe to prevent multiple executions.