Sid Meier's Civilization V

Sid Meier's Civilization V

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Sweden Starting Location
   
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Marcadores: Other, GodsAndKings
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30/jul./2012 às 22:09
24/abr./2014 às 9:45
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Sweden Starting Location

Em 1 coleção de isnorden
ISNorden's Scandinavian Collection
64 itens
Descrição
Adds rules for placing Sweden in an appropriate starting location. Forest, tundra, or snow tiles are preferred; jungle or desert tiles are avoided. In version 2, I also added a "start along ocean" rule (to suggest Stockholm's real-world location)


***NOTE:*** This mod requires the Gods and; Kings expansion; it should still work normally for players who've upgraded to Brave New World.
3 comentário(s)
framedarchitecture 17/out./2012 às 8:01 
Hi isnorden, IIRC you cannot have avoids and prefers operate at the same time for civ starts. This is from the civilizations xml file:
"If a Civ has entries in any of the four following tables, any entries in later tables will end up being ignored."
isnorden  [autor(a)] 9/ago./2012 às 15:59 
@nickewas: Starting-location preferences aren't guaranteed to work 100% of the time; sometimes the game can't find a suitable spot on the map. (I wrote the rules so that Sweden prefers forest or tundra tiles as an opening location, but tries to avoid deserts or jungles; you may have gotten a random map where those rules conflicted.)
Kickster 9/ago./2012 às 14:25 
IT DOESN´T WORK!

HELP ME!