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Used whatever gear I found, didn't farm gear. After a very slow A1, A2 was a breeze and I was lawnmowering away.
So much fun! Finished A4 (end of current game) at lv86 on heroic.
I could have easily upped the difficulty but some champions were still slow to kill, I assume due to the hellpit nerf.
Heading into anomolies, as other people said it probably doesnt reach as high as it used to, but I'm having a blast playing anyways! I can always respec later once I hit a wall.
I don't disagree with the nerf. because this build was too OP. Nothing else really compared, and none of the other classes had anything that could compete with this.
I would rather see a larger variety of end game builds than 1-2 super OP ones, with the rest being garbage.
- x3 +20% chance to soul rip on accessory, amulet, ring. This gives me 100% chance to soul rip targets. Which means I get more HP/Mana, and frozen veil refreshes. Massive survivability boost. Also means I can use ritual of souls more frequently, and that gives me extended HP/mana and more damage.
x3 +12% reach on weapons and offhand. This extends the AOE range of firestorm so you can clear rooms easier.
x6 + 10% effect duration on armor, helm, boots. Burning hells fire warlock does damage based on "remaining total damage" which means more duration = equates to more damage. This = about +25% MORE damage.