Don't Starve Together

Don't Starve Together

686 beoordelingen
Setpiece Config
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
62.107 KB
26 jan 2017 om 4:55
2 feb 2017 om 22:25
6 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Setpiece Config

Omschrijving
This mod gives you some control over the amount of set pieces that spawn during worldgen.

The skeleton dude that you can set to lots in the worldgen options applies only to skeleton boons, which are different from set pieces. Set pieces include things like pig torch set pieces, the reed trap, the developer graveyard, tallbird fort, hound fortress, etc.

If there is not room in the world, then a pending set piece will not spawn. I recommend setting the world to huge so that there's more space for set pieces. If you only want a specific set piece, then only set that set piece's group to lots in the mod config, otherwise the other groups will compete for space and you have less of a chance that the one you want will spawn.

Don't Starve version

Traps include:
  • Dev Graveyard
  • Sleeping Spider
  • Chilled Base
  • Chilled Decid Base
  • Rotted Base
  • Beefalo Farm
  • Fire Hounds
  • Ice Hounds

Protected resources include:
  • leif_forest
  • spider_forest
  • pigguard_berries
  • pigguard_berries_easy
  • wasphive_grass_easy
  • tenticle_reeds
  • tallbird_rocks
  • pigguard_grass
  • pigguard_grass_easy
  • hound_rocks

Points of interest include:
  • grass_spots
  • skeleton_rain_coat
  • skeleton_summer
  • skeleton_night_hunter
  • skeleton_graverobber
  • skeleton_fisher
  • skeleton_construction
  • skeleton_warrior
  • skeleton_wizard_fire
  • skeleton_wizard_ice
  • skeleton_hunter
  • skeleton_hunter_swamp
  • skeleton_miner
  • skeleton_miner_dirt
  • skeleton_farmer
  • skeleton_entomologist
  • skeleton_trapper
Populaire discussies Alles weergeven (1)
3
1 jul 2019 om 5:41
Will this break my game?
Peep
97 opmerkingen
Frederick 21 feb om 7:51 
skill issue
RedStoneTorch 3 mei 2023 om 1:03 
it doesnt work for me
kickstand284 22 nov 2022 om 15:27 
does it still work?
零食大总统 26 mei 2021 om 9:42 
I've tested, still works
Sweetlemon 20 nov 2020 om 11:40 
it doesnt work for me
Fequi 24 sep 2020 om 13:01 
i think with the new update it doesnt work, so sad :c
811549882 21 aug 2020 om 18:58 
cant start game with this mod pls fix
CheetoJesus 22 jun 2020 om 10:26 
The reason why the reed trap doesn't generate sometimes is because Worldgen can't fit it in; the mod attempts to squeeze in the setpiece into a number of locations that can include a setpiece, but if the Swamp biome is filled, then it can't do anything about the reed trap. Best to reroll in that case and hope the next world gets a reed trap, especially since I consider Reed Traps to be important enough to long-term survival worlds.
Argun_korkmaz 17 mei 2020 om 3:55 
mod iyi
TheFungusThatAteChernobyl 14 mei 2020 om 9:21 
v Same this mod has a very unusual world gen it doesn't generate 1 reed trap and when i ruin rush there doesn't seem to have a complete science station happened 2 times with this mod.