Sid Meier's Civilization V

Sid Meier's Civilization V

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Extra Spy
   
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Merkelapper: Other, GodsAndKings, Espionage
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897.000 B
21. juli 2012 kl. 19.00
26. juli 2012 kl. 22.47
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Extra Spy

Beskrivelse
This mod adds +1 Extra Spy when espionage is availible to each player.

Now that i learned how to make it activate when you click the green light, the mod works.
24 kommentarer
Boltte 3. jan. 2020 kl. 7.04 
> huebnerrl 7 Feb, 2016 @ 11:13pm
I like this mod. But I also like the mod for No Spy Freeloaders. When i started using that mod the extra spy is no longer awarded.

Hm, it must clash with something here, so the only way to make both work is to look into both mods and combine them together as one somehow...
prentice.triplet 27. feb. 2016 kl. 20.48 
how to directly download this???
huebnerrl 7. feb. 2016 kl. 7.13 
I like this mod. But I also like the mod for No Spy Freeloaders. When i started using that mod the extra spy is no longer awarded.
Necular Fox 1. sep. 2015 kl. 4.34 
Save*
Necular Fox 1. sep. 2015 kl. 4.33 
No you have to start all over again as it woun't load it into the game.
Illuminare 14. apr. 2015 kl. 13.37 
dude your stupid he already made a mod for that
Professor Hardknocks  [skaper] 6. sep. 2013 kl. 1.47 
To be honest, I don't know. The only problem might be that if espionage has already been acquired, it might not work.
Tomaz 6. sep. 2013 kl. 0.16 
What I'm asking is do I have to start a new game for this mod to work or can I use it with existing games?
Tomaz 4. sep. 2013 kl. 5.17 
But can I use it with old savegames (modern era)?
Professor Hardknocks  [skaper] 4. sep. 2013 kl. 0.11 
It should be compatible. The only change made, is the addition of one spy for each player whenever a player discovers espionage.