Take On Mars
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Endless Barrels
   
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Item Type: Addon
Dependencies: Standard
Tamaño
Publicado el
Actualizado el
44.391 KB
30 DIC 2016 a las 3:04 a. m.
26 ENE 2017 a las 4:42 p. m.
5 notas sobre cambios ( ver )

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Endless Barrels

Descripción
This is a dev tool mostly.

It can be printed by the creative printer, or spawned by dev mode.

The barrels start empty, if you hook them to the output of something, any resource that gets put inside is instantly set to 300 with the max being 350.

The barrel will never exceed 300, meaning it can drain resources from the network for eternity and function as a release valve for stuff you don't want.

If you hook the barrel up to an input with something inside it, it will never go lower than 300 meaning it can be used to supply indefinitely. Even as infinite fuel for vehicles.

This is one single barrel, any resource can go in it, even modded resources. Needs no updates to add new materials, assuming that those materials fit inside a barrel already.

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Let me know what you think!


You may not re-upload my mod.
You may not use the code from my mod.

Permissions may be granted, if asked first.
If you see someone has taken my work who isn't in the list below, report it here and click the flag on their mod to report it.

Dram has full permissions to use my mod as he likes.
Discusiones populares Ver todo (1)
0
22 NOV 2018 a las 10:29 a. m.
FIJO: How my endless barrel mod differs from the infinite barrel mod.
Vas
15 comentarios
Vas  [autor] 21 NOV 2018 a las 7:12 p. m. 
3 things for everyone around here.

1) This mod should work for the game forever. I doubt very much the developer will change anything at this point that would cause my barrels to break.

2) My barrels are a creative mode tool and can only be printed via the creative printer, or spawned in using the scenario editor/dev mode functions.

3) If you have heard rumors of me stealing this mod, its bull. I created this using base game assets and the coding is completely original too, done by Anoyomouse. You can even ask the developer of the game and he will vouch for me if I really have to go there.

Read the discussion I just made and pinned if you want more details.
Xyadran 18 JUN 2018 a las 5:23 p. m. 
awsome
Vas  [autor] 18 JUN 2018 a las 12:07 a. m. 
Should, its unlikely that any update will break my mod.
Xyadran 17 JUN 2018 a las 7:33 p. m. 
This addon still work?
[US]Comanche[D] 26 JUN 2017 a las 8:34 p. m. 
love it - Tahnks a lot
Vas  [autor] 27 MAR 2017 a las 3:57 p. m. 
Come to think of it, I forgot to update the image of the mod. Meh, I'll do it some other time. :P
Emperor potato 27 MAR 2017 a las 3:35 a. m. 
o ok
Vas  [autor] 26 MAR 2017 a las 1:50 p. m. 
OP? As in, its "overpowered"? Its kinda the point. Its supposed to be a dev tool, not for normal gameplay.
Emperor potato 26 MAR 2017 a las 8:17 a. m. 
OP
Markov219 3 FEB 2017 a las 11:03 a. m. 
i added it exactly like the rest and it did in fact work second time around showed up to the right of the resource tank